ART: | None
| IDEA: | DoubleCapitals
| NOTES: | Trials #10 Submission -
Symbolism (ie. why it would be a fit for the element): The :time elementals rarely use brute force to defeat their foes; while alone they tend to be limited in effectiveness, their cards has been used in many other famous decks, for example in slow but steady damage (dune scorpions), board control (pharaohs) or simply avoiding the conflict altogether (Eternity-based deckouts). Simply put, they alter the flow of the game to their advantage. This card rewards patience; used in the right hands it demonstrates the resilience of :time as everything else mortal fades away.....
Balance: So initially I was looking on how OP this might be when I realize my problem would be largely of the exact opposite - the quanta and Hp gain would be well, obtained at a very late stage and it would take 12 turns (of survival!) to beat SoD in terms of effectiveness. Hence I threw in a really low quanta cost. Semi-high Hp so it doesn't get one shot but not so high that you wouldn't be able to kill it when you actually want to. 6 was a nice number since it does prevent SoL/RagePot exploits to an extent. Probably the most OP combination would be to pair it with Fractal, but even then its effects would be erm, delayed. Pairs well with Miracle, nice cheap fodder for immo (albeit not so much better), and good for decks with some :time splash.
Sample deck (SoRs as SoLs - Time/Light Stall)
Hover over cards for details, click for permalink 7jp 7ju 7ju 7ju 7ju 7k2 7k2 7km 7km 7km 7km 7km 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q5 7q5 7q5 7q5 7q8 7q8 7q9 7q9 7q9 7q9 7q9 7q9 7qu 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pq
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