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Offline mildlyfrightenedboyTopic starter

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Shadow | Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg381052#msg381052
« on: August 17, 2011, 02:11:18 am »
NAME:
Shadow
ELEMENT:
Darkness
TYPE:
Creature
ATK|HP:
X | X
TEXT:
Shadow.  Generate  :darkness each turn.
NAME:
Elite Shadow
ELEMENT:
Darkness
TYPE:
Creature
ATK|HP:
X | X
TEXT:
Shadow.  Generate  :darkness :darkness each turn.
ART:
MildlyFrightenedBoy
IDEA:
MildlyFrightenedBoy
NOTES:
Shadow is an extremely complicated skill, but the basic idea is quite simple, and I love it.  It isn't any more complicated than Mutate, really.  I couldn't fit all of the text on the card, so here it is, squished in with all of the extraneous information:
When this card is created, it appears to you as the Shadow card.  It appears to the opponent to be identical to one random card that you already have in play.  For instance, if you have an 11|11 Light Dragon with Vampire and a 2|4 Devourer with Burrow (burrowed), a shadow that you gain will appear as either an 11|11 Light Dragon with Vampire or a 2|4 Devourer with Burrow that is burrowed.  Shadows will not appear as cards that are inflicted with Poison, Overdrive, Acceleration, or Aflatoxin.  Shadows do not deal damage and instantly die when targeted with any skill or spell.  If Shadow is targeted with a skill or spell, the effect of the skill or spell does not take place along with the Shadow's death.  (For instance, if targeted with Fractal, your hand will not be filled with cards.  The shadow will just die.)  Your opponent does not see the numbers appear over your creatures as they deal damage when you have a shadow in play.  The point of this is to evade the opponent's attacks, and I think that it fits very well with the Darkness theme.  (For instance, Devourer's Burrow, Gargoyle's Stone Form, Dusk Shield.)  I personally love the art.
Note: The point of the card is not to make your opponent believe that the Shadows are actual creatures.  It is supposed to confuse your opponent as to which are real and which are not, making them waste extra creature control cards to eliminate your creatures.  It can easily be countered by any "target all" spell, such as Pandemonium, Rain of Fire, Thunderstorm, and Plague.
The death of a shadow does not cause death effects to take place.
...
I think that I broke my eye muscles straining to use Powerpoint (out of simplicity and lack of a better photo editor) to click thousands of times in order to trace all of the little wavy tentacles on the Chimera to make a silhouette.  There is definitely an easier way.  I did not use it.
SERIES:
Shadow Wave | Shadow Storm
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline Nepycros

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Re: Shadow / Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg381054#msg381054
« Reply #1 on: August 17, 2011, 02:15:47 am »
Err, wouldn't the opponent notice the lack of quanta loss from your pool?
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Offline mildlyfrightenedboyTopic starter

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Re: Shadow / Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg381058#msg381058
« Reply #2 on: August 17, 2011, 02:26:15 am »
Err, wouldn't the opponent notice the lack of quanta loss from your pool?
Yes... If it appeared that you suddenly TU'd all of your creatures, they would probably think something was funny anyway.
I think that I said in the notes, no one would think that they were two real creatures.
It also shuffles the location of all of your creatures, so the opponent will not know which one is which until after using a spell or skill on one of them.
It is like making decoys.

Of course, they would also see the card appear when you play it, so the quanta loss isn't really important.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline maverixk

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Re: Shadow / Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg381075#msg381075
« Reply #3 on: August 17, 2011, 02:52:20 am »
I like it. I'm sure the opponent would notice something going on, and the creature shuffling is a nice touch. Possibly adding something with flooding.
"Are you ... comparing me to God? I mean, that's great, but just so you know, I've never made a tree." -House

Offline mildlyfrightenedboyTopic starter

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Re: Shadow / Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg381457#msg381457
« Reply #4 on: August 17, 2011, 10:57:39 pm »
I like it. I'm sure the opponent would notice something going on, and the creature shuffling is a nice touch. Possibly adding something with flooding.
That is a very good idea, but I'm not sure how exactly to counter flooding.  You could potentially push all of your creatures (that you were trying to protect) into the ocean to drown.
Maybe non-water and non-neutral creatures (and the shadows of which) will not move to flooded spots.  I will also need to add that the shadows of Water and Neutral creatures do not drown.  (To preserve the illusion, mostly.  If there is one Ice Dragon in flooding, and one on land, and you know there is a shadow, you would be able to tell which is a shadow, otherwise.)

Does anyone think that I should add the following?:
- A method of being able to determine what shadow is shadowing what creature (when it is your own)
- A clause preventing your creatures from being moved into flooded areas
- A clause eliminating flooding (entirely or partially) when this card is played (i.e. If a creature moves to a flooded space, that space is no longer flooded.  This text will not be on the card for lack of room.)
- A card that gains power for all of the Shadows that you own (for instance, a snake-like creature that has attack equal to the number of Shadows you have.)
- A card that makes Shadows become an actual, fully-functioning version of the card that they are shadowing.  (Probably called Eternal Darkness, basically a latch-on to these four cards, making a mono - :darkness TU, but cheaper due to the extra cards and other strategy required.  Will probably include some other effect, IDK.)

I'm probably not making both of the card ideas.  That would be taking this one idea a bit too far.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline maverixk

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Re: Shadow / Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg381460#msg381460
« Reply #5 on: August 17, 2011, 11:05:37 pm »
No, I mean that if you used your flooding and your opponent used this it could kill his/her creatures. I don't really think this would add usefulness to flooding though.
"Are you ... comparing me to God? I mean, that's great, but just so you know, I've never made a tree." -House

Offline Kuroaitou

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Re: Shadow / Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg405216#msg405216
« Reply #6 on: October 06, 2011, 07:31:14 am »
CURATOR COMMENT
-Please fill in the upgraded tables for NAME, TYPE, ELEMENT, ATK|HP, and COST. Put '0' instead of N/A for the cost section (or leave it blank if it's a special case based on your mechanic)
-Fix the title of your opening post so that it looks like this: Shadow | Shadow Wave

...I'll probably comment on this later on when I'm not exhausted and when my mind is in a state to read all of your notes with decent comprehension of the idea. ^^;

Offline mildlyfrightenedboyTopic starter

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Re: Shadow / Shadow Wave https://elementscommunity.org/forum/index.php?topic=29955.msg405515#msg405515
« Reply #7 on: October 06, 2011, 09:05:55 pm »
CURATOR COMMENT
-Please fill in the upgraded tables for NAME, TYPE, ELEMENT, ATK|HP, and COST. Put '0' instead of N/A for the cost section (or leave it blank if it's a special case based on your mechanic)
-Fix the title of your opening post so that it looks like this: Shadow | Shadow Wave

...I'll probably comment on this later on when I'm not exhausted and when my mind is in a state to read all of your notes with decent comprehension of the idea. ^^;
It has no cost because it cannot be in your hand.
It isn't available as a card and, if Reverse Time is used on it, it will die.

I fixed everything else.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline Xenocidius

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Re: Shadow | Elite Shadow https://elementscommunity.org/forum/index.php?topic=29955.msg438558#msg438558
« Reply #8 on: December 14, 2011, 07:12:21 am »
CURATOR COMMENT
    Please use the new Darkness background, available in all major card image builders.Please add the Cost field back into the table and fill it with '0'.The ATK|HP field should contain the ATK|HP shown on the card - i.e., 'X | X'.The Series field should be left blank.The card Shadow Wave | Shadow Storm should be in a properly formatted table.
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Offline Rutarete

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Re: Shadow | Elite Shadow https://elementscommunity.org/forum/index.php?topic=29955.msg438802#msg438802
« Reply #9 on: December 15, 2011, 04:45:22 am »
Definitely interesting and (looks) fun. Very thematic too :). It has my vote.
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