Is the bonus permanent or for one turn?
Even if it is permanent, you're effectively giving up your weapon slot for a variable amount of damage each turn. It's risky, unless you're packing aflatoxin to fill their field (and willing to take 23 damage every other turn from cells). Full potential would be using it with a dive creature, but that means going duo. Doing those together means aflatoxin is a bit pricey outside of a rainbow, which usually need Eternity.
Not sure what to think of it overall, to be honest. What are its stats when flown?