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Kumlekar

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4198#msg4198
« on: December 15, 2009, 10:09:51 pm »

I've been playing an unupgraded dark deck and have been getting really annoyed at darknes's creature selection.  Devourer's are kinda... well 0/2.  Minor Vampires die to 90% of cards out there, and even dark dragons have relitively low HP.  Heres my attempt to fit a creature into the darkness theme:

Shadow - Cost: Somewhere between 4 and 10 dark, not sure what balance would be.
1/1
Whenever Shadow deals damage it gains +0/+1.
Whenever Shadow takes damage it gains +1/+0.

Upgraded:
Pure Darkness - Cost: Shadow's cost -1
1/2
Whenever Pure Darkness deals damage it gains +0/+1.
Whenever Pure Darkness takes damage it gains +1/+0.

Thoughts? Opinions?  I would assume something like this would be a rare card.  Its obviously really powerful, but also extremely counterable.

Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4199#msg4199
« Reply #1 on: December 15, 2009, 10:09:51 pm »

I like this. Its not TOO powerful, i don't think it would have to be a rare, but it would need a high quantum cost.

Evil Hamster

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4200#msg4200
« Reply #2 on: December 15, 2009, 10:09:51 pm »

Just wait for it to build a few points of health then infect it. The strength will grow for free every turn.

Kumlekar

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4201#msg4201
« Reply #3 on: December 15, 2009, 10:09:51 pm »

Yeah, I'm thinking of having a fairly high cost,  It would probably be more effective that the dark dragons, if not countered.  I think a cost around there might be good, but countering it is so easy, I'm not sure.  Also something would have to be done so it couldn't be made immortal. 

The other thing I was noticing is that dark needs another creature type, preferably somewhere in between minor vamps and dragons.  I was attempting to fill that need with this card, but I don't think I suceeded, the card would probably end up too powerful.

oaky180

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4202#msg4202
« Reply #4 on: December 15, 2009, 10:09:51 pm »

Not too strong, if it starts with one health, then is can be killed quickly
also you can mutate, improve, freeze or congeal it without its effect happening
Then again if you mutate a 1/1 photon into a 5/12 FireFly queen with this ability, well then crap

Finale

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4203#msg4203
« Reply #5 on: December 15, 2009, 10:09:51 pm »

I've been playing an unupgraded dark deck and have been getting really annoyed at darknes's creature selection.  Devourer's are kinda... well 0/2.  Minor Vampires die to 90% of cards out there, and even dark dragons have relitively low HP.  Heres my attempt to fit a creature into the darkness theme:

Shadow - Cost: Somewhere between 4 and 10 dark, not sure what balance would be.
1/1
Whenever Shadow deals damage it gains +0/+1.
Whenever Shadow takes damage it gains +1/+0.

Upgraded:
Pure Darkness - Cost: Shadow's cost -1
1/2
Whenever Pure Darkness deals damage it gains +0/+1.
Whenever Pure Darkness takes damage it gains +1/+0.

Thoughts? Opinions?  I would assume something like this would be a rare card.  Its obviously really powerful, but also extremely counterable.
a creature with 1/1 if takes some damage it dies :/

Scaredgirl

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4204#msg4204
« Reply #6 on: December 15, 2009, 10:09:51 pm »

Very cool idea. You could also make a card like this using the same idea.


Berserker  3/6

Whenever Berserker takes damage it gains +3/0.



You know, a character who goes crazy when you hit him. :)

Kumlekar

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4205#msg4205
« Reply #7 on: December 15, 2009, 10:09:51 pm »

a creature with 1/1 if takes some damage it dies :/
When you play the card its a 1/1, it attacks that turn immediatly making it a 1/2.  It probably wouldn't be able to take damage for a few turns without dying, but quickly gainst power.  Also, ironically this is a card that does not combo well with anubis. 

Finale

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Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4206#msg4206
« Reply #8 on: December 15, 2009, 10:09:51 pm »

Very cool idea. You could also make a card like this using the same idea.


Berserker  3/6

Whenever Berserker takes damage it gains +3/0.



You know, a character who goes crazy when you hit him. :)
this reminds me to FF  ::)

Scaredgirl

  • Guest
Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4207#msg4207
« Reply #9 on: December 15, 2009, 10:09:51 pm »

Very cool idea. You could also make a card like this using the same idea.


Berserker  3/6

Whenever Berserker takes damage it gains +3/0.



You know, a character who goes crazy when you hit him. :)
this reminds me to FF  ::)
What's that? Final Fantasy?

Finale

  • Guest
Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg4208#msg4208
« Reply #10 on: December 15, 2009, 10:09:51 pm »

yes

Shadow (darkness crature) https://elementscommunity.org/forum/index.php?topic=435.msg5413#msg5413
« Reply #11 on: December 15, 2009, 10:09:55 pm »

Very cool idea. You could also make a card like this using the same idea.


Berserker  3/6

Whenever Berserker takes damage it gains +3/0.



You know, a character who goes crazy when you hit him. :)
Who doesn't love vikings?

 

anything
blarg: