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Jombler | Jombler https://elementscommunity.org/forum/index.php?topic=21767.msg278911#msg278911
« on: February 26, 2011, 09:26:51 am »
NAME:
Jombler
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Creature
ATK|HP:
0|20
TEXT:
Each turn :gravity is generated in relation to Jombler's HP.
NAME:
Jombler
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Creature
ATK|HP:
0|20
TEXT:
Each turn :gravity is generated in relation to Jombler's HP.
ART:
funerallaughter
IDEA:
funerallaughter
NOTES:
Jombler generates an amount of gravity = HP / 20, rounded down.
I'm having problems with this equation; currently, 8-9 HP has a cost of 2 Quanta, with 10+ having a cost of 3 Quanta, but 3 Quanta is a tad pricey to be effective. On the other hand, if I change the formula to produce Quanta at a lower HP requirement, BB ca come in an screw things up. Suggestions?
SERIES:
none

Offline Ajit

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Re: Jombler | Jombler https://elementscommunity.org/forum/index.php?topic=21767.msg278917#msg278917
« Reply #1 on: February 26, 2011, 09:32:56 am »
fun.

UP'd I believe.  Could you post a potential deck/strat that would work well with this?

Adorable picture and name/theme (is the "Jombler" an original creature/name?) although not elements style, its still cool

Re: Jombler | Jombler https://elementscommunity.org/forum/index.php?topic=21767.msg278921#msg278921
« Reply #2 on: February 26, 2011, 09:41:42 am »
Code: [Select]
6u3 6u3 6u3 6u3 6u3 6u3 745 745 745 745 75X 75X 75X 77l 77l 77l 77l 77l 77l 808 808 808 808 808 80b 80b 80b 80i 80i 80i
Hmmm... I wanted this card to be more :gravity oriented...
I might lower its cost a bit, or maybe the calculation to :gravity = HP / 11

EtG may not have "cute" for now, but in due time... >:3
The name's as weird as I tried to get to D:

Re: Jombler | Jombler https://elementscommunity.org/forum/index.php?topic=21767.msg279187#msg279187
« Reply #3 on: February 26, 2011, 08:43:18 pm »
I'm having problems with this equation; currently, 8-9 HP has a cost of 2 Quanta, with 10+ having a cost of 3 Quanta, but 3 Quanta is a tad pricey to be effective. On the other hand, if I change the formula to produce Quanta at a lower HP requirement, BB ca come in an screw things up. Suggestions?

Offline XYTWO

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Re: Jombler | Jombler https://elementscommunity.org/forum/index.php?topic=21767.msg279191#msg279191
« Reply #4 on: February 26, 2011, 08:52:39 pm »
Make it so that it doesn't produce quanta while delayed. Problem solved.

Re: Jombler | Jombler https://elementscommunity.org/forum/index.php?topic=21767.msg279196#msg279196
« Reply #5 on: February 26, 2011, 09:02:00 pm »
I was playing with that idea, but, for it to have any rush use, 6 turns of doing nothing is too long. If you pop in Adren with it, a Charger rush becomes :gravity :aether :earth :life , not the duo/mono I was planning...

 

anything
blarg: