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Offline xray1324Topic starter

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Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213510#msg1213510
« on: November 04, 2015, 07:00:23 pm »
NAME:
Chaos Balls
ELEMENT:
Entropy
COST:
3 :entropy
TYPE:
Permanent
ATK|HP:

TEXT:
Weapon: Deal 1 damage per turn, up to 3 times. :entropy :entropy :entropy
Chaos Seed: 3 random creatures are hit.
NAME:
Chaos Balls
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Permanent
ATK|HP:

TEXT:
Weapon: Deal 1 damage per turn, up to 5 times.
Chaos Seed: 4 random creatures are hit.

ART:

IDEA:
Xray1324
NOTES:
Another thing i might aswell mention, only primary weapons are effected by FW/AW.
SERIES:
Secondary Weapon Series

EDIT: Upped's ability cost is 2 :entropy, not 0, slight error
« Last Edit: November 04, 2015, 07:03:36 pm by xray1324 »

Offline Espithel

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Re: Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213513#msg1213513
« Reply #1 on: November 04, 2015, 07:09:05 pm »
What happens if you adrenaline one of these cards?

Offline Higurashi

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Re: Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213514#msg1213514
« Reply #2 on: November 04, 2015, 07:11:36 pm »
Apparently secondary weapons, in xray's series, cannot be targeted by FW/AW, so you can't Adren this.
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Offline RulacMage11

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Re: Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213518#msg1213518
« Reply #3 on: November 04, 2015, 07:51:23 pm »
Little nitpick but: Chaos Seed can only target 1 creature. Shouldn't the activation be Pandemonium? Also, Pande on a stick is a bit OP - unless both target your creatures as well?. Your upped version costs less, does more damage, hits more targets, and doesn't have an activation cost. I would choose to only keep one of those upgrades to make upped not as incredibly superior :).
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Re: Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213527#msg1213527
« Reply #4 on: November 04, 2015, 08:13:16 pm »
Looks awesome to me. Maybe if you upped the cost by one though
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Re: Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213529#msg1213529
« Reply #5 on: November 04, 2015, 08:19:46 pm »
It's true that 3 enemy creatures is almost as effective as Pande since a player is unlikely to have more than 5 out until late mid-game. It's why Flooding is mostly irrelevant.

For the most part, this'd be run in creatureless Entropy stalls, Pandebonium excluded (because it needs Arse badly). Chaos Seed/Pande does 3.2 damage on average, so an activation cost of 2 is in line with OE, but that assumes you change this to affecting one creature at a time. It'll still be strong if you do, just not OP.
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Offline Treldon

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Re: Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213550#msg1213550
« Reply #6 on: November 04, 2015, 10:52:45 pm »
What decides how many times it'll attack per turn?

Also, these secondary weapons are basically normal permanents that can also deal damage, right? Or do you mean for them to have a separate slot?
« Last Edit: November 04, 2015, 10:58:27 pm by Treldon »
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Offline xray1324Topic starter

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Re: Secondary Weapon Series - Chaos Balls | Chaos Balls https://elementscommunity.org/forum/index.php?topic=60348.msg1213556#msg1213556
« Reply #7 on: November 04, 2015, 11:11:24 pm »
WELL, if zanz does add these to the game, He probably will balance them, probably taking the idea of secondary weapons and not really using the weapons, i guess

and no, the secondary weapon will overlap the primary weapon (so deflag/steal destroys or steals both) the integer of dmg is random between 1-5 for unupped.

Also, the idea of Chaos BallS (see the S) is that it hits multiple targets.

Heres a table, kinda.

1 use of unupped has a 60% per creature to target your own, and 40% to target your opponents. So in average on a bad day, 2 creatures of yours would get targeted, maybe 3, and you know the rest.
« Last Edit: November 04, 2015, 11:14:27 pm by xray1324 »

 

blarg: