Sorry OT but i need Zblader to translate.
I haz been summoned?
Slumber: Please Simplify and make it Delay 2. All forms that remove delay deal with moving relative time which would counter a magical sleep anyways. Also I am not immortal when sleeping to my knowledge. Value 2 by the old theory.
Alarm: Value of 0<X<1 by old theory.
Pain: Value of >3 or <2 depending on target using old theory.
Silence: Value <1 or 3 depending on target using old theory.
Piano: Value of 0
Forte: Value of 0
Estimate of total value:1? (excluding unreliability)
After unreliability: <1 (aka 0 or .5)
The luck should be made more one sided. Entropy controls and biases disorder in their favor.
Attempted translation:
Slumber - Remove Phase, because thematically it would not make sense. (When you sleep you are not immortal)
Alarm - Value is a decimal between 0 and 1.
Pain - Value is >3.
Slience - Value is between 2-3.
Piano and Forte have a value of 0.
Average Value : <1 (unreliable with so many abilities).
What Oldtrees suggested is to make the effects benefit the player more.
I'd suggest making :
-Slumber and Pain should only be able to randomly target the enemy field.
-Alarm only able to target your field.
-Silence unable to hit you, but stil able to hit your creatures. (Something should be able to backfire - you never take a chance with no risk involved)
Possibly also give it a regen effect like "Heals player for 3-7 HP each turn" ?