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Kuross

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg146306#msg146306
« Reply #12 on: August 25, 2010, 05:13:44 pm »
CURATOR COMMENT

To Get to the Crucible
- The photo was taken by Martyn Gorman you need to credit him on the card image.
- Fix the Disparity in Cost between the Table and card Image. It will need the quanta icon unless the cost is generic.
- In the table under the Ability entry you need to put the exact card text from the card image. This is to maintain the text if the image is lost.
- Name now added to picture on card.
- Quanta icons added to table to reflect card cost.
- Description added to ability on tables mirroring the card's ability on the picture.

Offline bored_ninja777

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg146309#msg146309
« Reply #13 on: August 25, 2010, 05:18:02 pm »
i like it. i think i might even use this in my deck if it was a card instead of fire storm? or maybe just add it in to help with the burrowing. :D
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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg146311#msg146311
« Reply #14 on: August 25, 2010, 05:19:18 pm »
Enjoying the card myself. I have a couple of questions however.

1) When this card is played it appears simply as a permanent, and then once the :earth :earth Sandstorm is used that is when the creatures are unburrowed and then hit with 2 points of damage, correct?

2) In more semantic light, why is it that Sandstorm would remove creatures from being buried? Would it not make more sense that a Sandstorm would bury creatures as opposed to removing them from that state?
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Kuross

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg146316#msg146316
« Reply #15 on: August 25, 2010, 05:29:04 pm »
Enjoying the card myself. I have a couple of questions however.

1) When this card is played it appears simply as a permanent, and then once the :earth :earth Sandstorm is used that is when the creatures are unburrowed and then hit with 2 points of damage, correct?

2) In more semantic light, why is it that Sandstorm would remove creatures from being buried? Would it not make more sense that a Sandstorm would bury creatures as opposed to removing them from that state?
1- I figured I'd start off with the ability more like a Sundial in effect since it would have been possible to stack a few Sandstorms then blow them up at the same time. If they stayed in play once cast, they'd be more like Unstable Gas and I am not sure of the power-to-cost ratio that might entail. Figure start low and work my way up with something like that ;)

2- It is true that one could argue a sandstorm could bury more and not less, but sandstorms also have the ability to uncover as well. Sand is almost as fluid and water in relation to the desert and sandstorms shift sand from one spot to another, especially during sandstorms. Perhaps a name change to "Shifting Sands" might be more appropriate? Feedback is always good.

 

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