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Kuross

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Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143112#msg143112
« on: August 21, 2010, 04:28:09 am »
Was rambling in a previous thread and threw this out off the top of my head so I figured I'd pursue it a bit.


NAME:
Sandstorm
ELEMENT:
Air
COST:
2 :air
TYPE:
Permanent
ATK|HP:
ABILITY:
Unburrow all creatures. Deals 2 damage to all creatures. Discard the turn after it is played.
NAME:
Sandstorm
ELEMENT:
Air
COST:
2 :air
TYPE:
Permanent
ATK|HP:
ABILITY:
Unburrow all creatures. Deals 2 damage to enemy creatures. Discard the turn after it is played.
ART:
http://news.bbc.co.uk/2/hi/in_pictures/6220484.stm (the #7 picture on the list at time of this posting)
http://newsimg.bbc.co.uk/media/images/42401000/jpg/_42401016_sandstorm416.jpg by Martyn Gorman
IDEA:
Kuross
NOTES:
This card would work just like a sundial in that on the turn it comes into play, it can't be used, but the next turn it can be activated. Regardless of whether it is activated on the next turn or not, it is removed from play.

Also, I am not sure if a specific name needs to be created for the effect of the card. If so, sure one can be thought of, but I would hope the card's name speaks for itself.

Finally, the real difference between upp'ed and non-upp'ed is the targeting of only enemy creatures instead of all. It's not too noticible and I am not sure if it needs to be, but there it is.
SERIES:
N/A

wittyname6

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143121#msg143121
« Reply #1 on: August 21, 2010, 04:53:57 am »
Good idea, but would people put it in their decks since it only works against burrowed creatures?

Kuross

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143124#msg143124
« Reply #2 on: August 21, 2010, 04:59:11 am »
It's a 2 for 1 effect... unburrows creatures currently burrowed THEN does the 2 damage.

wittyname6

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143129#msg143129
« Reply #3 on: August 21, 2010, 05:09:15 am »
Are you saying it does 2 damage to all creatures, or only those burrowed?

Offline jmizzle7

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143132#msg143132
« Reply #4 on: August 21, 2010, 05:13:16 am »
Are you saying it does 2 damage to all creatures, or only those burrowed?
All non-immaterial enemy creatures.

Kuross

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143134#msg143134
« Reply #5 on: August 21, 2010, 05:14:54 am »
Are you saying it does 2 damage to all creatures, or only those burrowed?
I'm saying it would do two things, in order.

1. Find and unburrow all burrowed creatures on the board.

2. Deal 2 damage to all/enemy creatures (including the recently unburrowed creatures).

The idea is that this card would be a way to unburrow creatures (Pests, Graboids) then deal damage to them while dealing damage to multiple creatures at the same time.

And yep, no damage to immaterial creatures. ;)

Offline Malignant

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143175#msg143175
« Reply #6 on: August 21, 2010, 06:42:12 am »
Fractal graboids.... The horror.

wittyname6

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143351#msg143351
« Reply #7 on: August 21, 2010, 02:26:43 pm »
I like the card idea, but then it might be wise to buff the card thunderstorm. since it has the same cost and much worse effect under the same element.
Also jmizzle7, immaterial creatures can't be targeted, this card does not target them but does damage to all creatures.

Xelax

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143359#msg143359
« Reply #8 on: August 21, 2010, 02:29:29 pm »
Is it me, or is the Upgraded card exactly the same in every single way to the unupgraded? Except the colour of the card.

Other than that I think it's pretty cool, quite a novel idea, and can mess up annoying decks like Seism's quite well

Offline EvaRia

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143363#msg143363
« Reply #9 on: August 21, 2010, 02:33:41 pm »
The unupped card hits your own creatures too.

Xelax

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg143365#msg143365
« Reply #10 on: August 21, 2010, 02:34:41 pm »
Ah, managed to miss the 'Enemy' bit completely. No worries then

Kael Hate

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Re: Sandstorm | Sandstorm https://elementscommunity.org/forum/index.php?topic=11644.msg145955#msg145955
« Reply #11 on: August 25, 2010, 01:28:00 am »
CURATOR COMMENT

To Get to the Crucible
- The photo was taken by Martyn Gorman you need to credit him on the card image.
- Fix the Disparity in Cost between the Table and card Image. It will need the quanta icon unless the cost is generic.
- In the table under the Ability entry you need to put the exact card text from the card image. This is to maintain the text if the image is lost.

 

blarg: