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Offline EssenceTopic starter

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Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg411449#msg411449
« on: October 17, 2011, 11:21:38 am »
NAME:
Elite Cuttlefish
ELEMENT:
Water
COST:
2 :water
TYPE:
Creature
ATK|HP:
1 | 3
TEXT:
Venomous.  Poisonous. 
Tidal: Delay for 1 turn after each attack.
 :darkness: Becomes Invisible.

NAME:
Elite Cuttlefish
ELEMENT:
Water
COST:
3 :water
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:
Venomous.  Poisonous. 
Tidal: Delay for 1 turn after each attack.
 :darkness: Becomes Invisible.

ART:
Wikimedia Commons
IDEA:
Essence
NOTES:
Tidal works very simply: each time the creature does damage to the opponent, it gets Delayed as though the opponent had Procrastination in play. This delay doesn't stack, so if the opponent actually has Procrastination in play, no additional turn of delay occurs.

For reference, Venomous adds a poison counter a la Forest Scorpion, and Poisonous infects anything with Devour that Devours it.
SERIES:


Posted this primarily as a test of the new card builder, since I haven't made any new cards with it yet.  Looks great!
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Offline Vineroz

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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg411656#msg411656
« Reply #1 on: October 17, 2011, 10:25:44 pm »
that's 3 active skills. Or 2 if Tidal is passive.
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Offline EssenceTopic starter

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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg411664#msg411664
« Reply #2 on: October 17, 2011, 10:39:23 pm »
And...?

The one that requires clicking is the only one that has to appear below the creature on-screen, so there's no real problem there.  Also I think poisonous might be passive; I'm not sure. It's certainly not anything that requires the player to DO anything. :)
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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg411665#msg411665
« Reply #3 on: October 17, 2011, 10:41:12 pm »
so basically, this is a better substitute to puffer fish...

nice card...

pretty scary with fractal, don't you think??  ^-^ ^-^


Offline EssenceTopic starter

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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg411672#msg411672
« Reply #4 on: October 17, 2011, 10:57:46 pm »
IDK that it's better; after all it only attacks every other turn due to Tidal. But it's cheaper, and harder to kill.
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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg412113#msg412113
« Reply #5 on: October 18, 2011, 09:19:51 pm »
IDK that it's better; after all it only attacks every other turn due to Tidal. But it's cheaper, and harder to kill.
Adrenaline is more efficient with this creature though, since poison would still be inflicted twice. (2 delayed 'attacks', 2 poison attacks)

Doesn't seem too powerful, but it's a nice little thematic card that slips right in besides Chrysaora and Toadfish, almost like the Water Scorpion of sorts. My only concerns are the efficiency with Adren and the fact Water is one of the few non-death elements to use poison (And that it already has two creatures that directly poison the opponent to begin with).

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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg412145#msg412145
« Reply #6 on: October 18, 2011, 10:22:00 pm »
IDK that it's better; after all it only attacks every other turn due to Tidal. But it's cheaper, and harder to kill.
Adrenaline is more efficient with this creature though, since poison would still be inflicted twice. (2 delayed 'attacks', 2 poison attacks)
Incorrect.  Comparing this to Puffer Fish which normally functions as:

[Attack + Venom] --> Attack --> Attack --> [Attack + Venom]

Delay overwrites the 2nd and 4th actions/attacks leading to:

[Attack + Venom] --> Delay --> Attack --> Delay

Therefore:
1 Poison from Adrenaline.

I'm not really sure about this card.  The argument that because one active skill doesn't require clicking makes it okay doesn't apply since Liquid Shadow (based on the card text) would simply add the Vampire ability to whatever the current creature's active ability currently is instead of replacing it.  If it was possible for creatures to have more than 1 active ability, even if one required no clicking whatsoever, then I would think Liquid Shadow wouldn't act in such a way.

EDIT:  And so there's no confusion, Poisonous and Tidal I suspect would be passive, leaving Venom and Invisibility as the active abilities.
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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg412254#msg412254
« Reply #7 on: October 19, 2011, 01:01:39 am »
venomous is currently considered an active ability.  even though it is not clickable.  yes, i know, i agree, its not great.
invisible is obviously a clickable ability.

unless the game code changes, this card is impossible.  there was talk about this in the idea factory iirc, with the suggestion to change it to "active", "passive" and "innate", so you could have one active, and multiple passives/innates.
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Offline EssenceTopic starter

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Re: Flamboyant Cuttlefish | Elite Cuttlefish https://elementscommunity.org/forum/index.php?topic=32576.msg412574#msg412574
« Reply #8 on: October 19, 2011, 05:27:14 pm »
Hmm...Good points about Liquid Shadow.  Oh, well. This wasn't headed to the Armory either way. I just happen to like cuttlefish. :)
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