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Re: Immobilizing Sap | Immobilizing Sap https://elementscommunity.org/forum/index.php?topic=30969.msg393853#msg393853
« Reply #12 on: September 16, 2011, 12:41:26 am »
I don't really like it - seems pretty OP. 2 quanta to turn a dragon into a dead card? Meh. Maybe "Gain -(X)|+1" a turn - fits the theme of sap (slows down but hardens), while not instantly shutting down creatures. X is up to you - maybe 2/3 upped to be the opposite of acceleration/overdrive.
There is a proposal for that sort of effect called lignify already somewhere.

2 quanta is all that lightning bolt costs (which kills lots of common dragons). It is also the more than fire lance, which is a lot more versatile being used for direct damage. Both of these can kill the special using things such at nymphs, fallen elves and other stuff, which this card is not so useful for it. Also this type of card is not so good against growers such golems and spirits, as all you do is reset not get rid of the problem.

It might be a little bit overpowered compared to reverse time. I still want to keep the same utility for casting it on your own people though. How do people feel about something like the following.

"Moves the attack of the target 4 towards 0 for each 10 life quantums in your possession."

And 5 for 10 for the upped version, same cost. So given sufficient life quanta you can still lock down a dragon, but it is harder against rushes.

So you can still make your fallen elves safe quickly and solve a good chunk of the problem of an anti-mattered creature (especially lower attack life creatures).


redium

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Re: Immobilizing Sap | Immobilizing Sap https://elementscommunity.org/forum/index.php?topic=30969.msg393855#msg393855
« Reply #13 on: September 16, 2011, 12:43:25 am »
Quote
2 quanta is all that lightning bolt costs
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Good point, I take back what I said.

Offline mildlyfrightenedboy

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Re: Immobilizing Sap | Immobilizing Sap https://elementscommunity.org/forum/index.php?topic=30969.msg393889#msg393889
« Reply #14 on: September 16, 2011, 02:10:56 am »
Maybe increase the cost by one and increase the skill cost of the target by one?  It seems like it would be harder to move through sap than air, so it would require more energy to swallow something or use magic etc.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

 

anything
blarg: