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Offline raloufTopic starter

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Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg440904#msg440904
« on: December 20, 2011, 09:21:14 pm »
NAME:
Robot explorer
ELEMENT:
Other
COST:
3
TYPE:
Creature
ATK|HP:
2 | 2
TEXT:
When Robot is summoned, add a pillar to target stack.
When Robot leave the game, draw a card.
NAME:
Robot explorer
ELEMENT:
Other
COST:
3
TYPE:
Creature
ATK|HP:
3 | 2
TEXT:
When Robot is summoned, add a tower to target stack.
When Robot leave the game, draw a card.
ART:
Christophe Bernard
IDEA:
ralouf1
NOTES:
few notes about it :
-it can't be fractal'd.
-summon mean that TU and mitosis will not trigger the first effect.
-If you have no stack to target it'll create a random pillar/tower.

yes the idea came from an mtg card
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Offline RRQJ

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Re: Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg441084#msg441084
« Reply #1 on: December 21, 2011, 05:11:08 am »
you probably need to find some way to indicate that this can't be fractal'd on the actual card.

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Re: Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg441087#msg441087
« Reply #2 on: December 21, 2011, 05:20:23 am »
Could you define a little better what 'leaves the game' means?  Does that indicate the 'draw a card' effect is triggered when Reverse Time is played on it?

Also, if word compression is an issue, you could go something like:

"Cannot be fractal'd.  When played, add pillar to target stack.  When destroyed, draw a card."

Offline raloufTopic starter

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Re: Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg441115#msg441115
« Reply #3 on: December 21, 2011, 08:01:34 am »
The issue with the compressed wording is that it isn't clear, I'm meaning that summoned is != come in to play, it mean that when you TU it or play mitosis you don't have the extra pillar.

Same for leave the game that's not the same thing than beeing destroyed, also RT will make you draw a card (actually you'll draw this one because it goes on the top of your deck).

Maybe any 'pro' in card idea can help me to include this in the card ?
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Offline jacker

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Re: Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg441182#msg441182
« Reply #4 on: December 21, 2011, 04:32:31 pm »
Solemn simulacrum ftw? anyway... i don't see why it could not be fractaled. make him earth (quite flavorful) and is done

Offline raloufTopic starter

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Re: Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg441248#msg441248
« Reply #5 on: December 21, 2011, 08:33:48 pm »
Yes solemn simulacrum <3 this card was one of the best so I think we should have something similar here.
Because fractaling this would become quickly way OP.
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Offline agentflare

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Re: Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg441397#msg441397
« Reply #6 on: December 22, 2011, 02:07:01 am »
I like this card very much. I agree Fractal could make it game-breaking, but if we imagined fractal did not exist, it'd be an awesome card.
One solution is to make this an aether card, though that would conflict with the theme.

Offline raloufTopic starter

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Re: Robot explorer | Robot explorer https://elementscommunity.org/forum/index.php?topic=34985.msg441459#msg441459
« Reply #7 on: December 22, 2011, 07:48:15 am »
the issue I have with make it aether are :
That doesn't fit the theme indeed.
I've designed the card to be other.
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anything
blarg: