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Offline ThalasTopic starter

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Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231503#msg231503
« on: December 23, 2010, 04:40:41 pm »
NAME:
Andruid
ELEMENT:
Life
COST:
4 :life
TYPE:
Creature
ATK|HP:
1|4
TEXT:
:life : life balance
Gain +5|-2 if Hp is higher than attack power, gain -2|+5 if Hp is smaller.
NAME:
Andruid
ELEMENT:
Life
COST:
5 :life
TYPE:
Creature
ATK|HP:
1|9
TEXT:
:life : life balance
Gain +5|-2 if Hp is higher than attack power, gain -2|+5 if Hp is smaller.
ART:
only temporary art from sporepedia
IDEA:
Thalas
NOTES:
friend for the steam machine

Andruid = Android
SERIES:

joebob777

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231528#msg231528
« Reply #1 on: December 23, 2010, 05:52:52 pm »
so a really slow really spontatnious growth creature? what happens if helath and attack are even

Offline ThalasTopic starter

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231548#msg231548
« Reply #2 on: December 23, 2010, 06:19:46 pm »
so a really slow really spontatnious growth creature? what happens if helath and attack are even
If Hp and attack are even andruid can't use it

Offline Nepycros

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231561#msg231561
« Reply #3 on: December 23, 2010, 06:33:35 pm »
2 of these:

Turn 1:
Andruid #1 Stats: 1|4
Andruid #2 Stats: 1|4

Turn 2:
Both Andruids use their abilities on Andruid #1
Andruid #1 Stats: 4|7
Andruid #2 Stats: 1|4

Turn 3:
Repeat
Andruid #1 Stats: 7|10
Andruid #2 Stats: 1|4

I guess to summarize: At the initial cost of 8 :life, and with a casting cost of 2 :life per turn, you are essentially giving a creature a +3|+3 growth. I like how the set-up required is extensive, so I think this will be a useful card.
Perception is the source of misunderstanding.

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Drobbit

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231584#msg231584
« Reply #4 on: December 23, 2010, 06:57:42 pm »
I think that  :gravity suits better to this ability as it colapses the growing of the creature.

Offline ThalasTopic starter

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231594#msg231594
« Reply #5 on: December 23, 2010, 07:08:28 pm »
2 of these:

Turn 1:
Andruid #1 Stats: 1|4
Andruid #2 Stats: 1|4

Turn 2:
Both Andruids use their abilities on Andruid #1
Andruid #1 Stats: 4|7
Andruid #2 Stats: 1|4

Turn 3:
Repeat
Andruid #1 Stats: 7|10
Andruid #2 Stats: 1|4

I guess to summarize: At the initial cost of 8 :life, and with a casting cost of 2 :life per turn, you are essentially giving a creature a +3|+3 growth. I like how the set-up required is extensive, so I think this will be a useful card.
Andruid can only use the skill on itself

Offline Nepycros

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231598#msg231598
« Reply #6 on: December 23, 2010, 07:13:35 pm »
I see. So, it takes 2 turns, but your creature will gain +3|+3 in the long run. Now I think it's slightly UP.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline ThalasTopic starter

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231649#msg231649
« Reply #7 on: December 23, 2010, 08:32:35 pm »
I see. So, it takes 2 turns, but your creature will gain +3|+3 in the long run. Now I think it's slightly UP.
Should I raise +5|-2 to +6|-2 ?

I think that unupped is little up, but upped balanced Up or Op

you can have 11|5 creature for 7 :life in 3 turns

joebob777

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231670#msg231670
« Reply #8 on: December 23, 2010, 08:51:08 pm »
if it gets to 11/5 in 3 turns it will equal lava destroyer that should be the upped's ability

Offline OldTrees

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Re: Andruid | Andruid https://elementscommunity.org/forum/index.php?topic=18180.msg231736#msg231736
« Reply #9 on: December 23, 2010, 10:29:07 pm »
Summary: Unupped:UP by  :life, Upgraded:OP by  :life

The unupped is a 6|2 for 5 :life.
Compare to Lycanthrope 6|6 for 2 :entropy and 2 :darkness.

6|2 is worth 6
6|6 is worth 7
5 :life is equivalent to 5
2 :entropy +2 :darkness is equivalent to 5
Conclusion: make the skill only work once? (it would hopefully only be used once anyways) and make the casting cost 3 :life

The upgraded is a 11|5 for 7 :life
Compare to Werewolf 6|6 for 2 :entropy and 1 :darkness

11|5 is worth 11
6|6 is worth 7
7 :life is equivalent to 7
2 :entropy +1 :darkness is equivalent to 4
Conclusion: make the skill only work twice? (it would hopefully only be used twice anyways) and make the casting cost 6 :life

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