ART: | Orinal Art Image Link: http://en.wikipedia.org/wiki/File:PinudjemI-Shabti_BrooklynMuseum.png Artist: Keith Schengili-Roberts
| IDEA: | OdinVanguard
| NOTES: | This card will be part of a series on deck and hand manipulation effects. As with Library Codex ( http://elementscommunity.org/forum/index.php/topic,37814.0.html (http://elementscommunity.org/forum/index.php/topic,37814.0.html) ) the goal is to give large decks a means of retrieving the cards they need quickly. The card seems to fit a time theme more for the overall egyptian feel of the element. The card's mechanics have been altered a bit from initial version after feed back from topic in the old forums.
The idea is to create a small golem like servant that can either fight for you or be sent off to hunt for a needed card from your deck.
This cards ability works by targeting any card in the field or either players hand. Unlike the library codex, there is no limit on number of uses and you won't need to pay the cost of the card being pulled up. If a card is targeted that does not exist in your deck, however, the ability is simply wasted. Also, unlike the library codex, this is not guaranteed to move the card to the top of your deck if it is very far down, but if it is already at the top, it will draw it to your hand. These mechanics should hopefully be sufficiently distinct from codex and the existing card drawing mechanics to warrant a new card. Suggestions for alternate mechanics are welcome though.
For information on the meaning of "Shabti" see: http://en.wikipedia.org/wiki/Ushabti (http://en.wikipedia.org/wiki/Ushabti)
| SERIES: | -Will be updated after other posts are finished-
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