SoSac. Oh my.
I didn't understand how double casting SoSac worked. I had assumed casting it twice would simply reset the timer, and you'd still lose the health. My bad.
Card hotfix:
Ability can only duplicate spells with a single target. It's a shame so many cool combos, like Shard of Entropy's Shard and Desiccation, get axed because of this, but oh well.
-High power so that time has a legitimate beatstick option
The reason I like this card as a beatstick option better is because GotP has one, and only one, card it synergizes with. This card has so much synergy it's unbelievable.