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Wisemage

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg57852#msg57852
« Reply #12 on: April 23, 2010, 12:56:05 am »
1) Make it heal you for the amount of damage it does, just like a vampire but not increase your max hp.
2) Make it reduce the opponents maximum health by 1 on each successful attack. (This is similar to the puffer fish that does 2 damage, and adds 1 poison counter.)

Those two steps would probably balance it fairly well, but keep it in line with your original concept.

Just my ideas,
Jallen
except it isnt similar because reducing the max hp means its unhealable so an adrenaline or a couple of these guys could seriously cause problems.

jallenw

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg57879#msg57879
« Reply #13 on: April 23, 2010, 01:34:49 am »
With Adrenaline a 5 or 6 power creature gets 3 attacks.  So he would reduce your maximum life total by 3.  6 of them could reduce it by 18.  Yes, powerful, but you'd need the following:

For 1:
4 Life quanta
Reinfield
Adrenaline
Drain Life
Enough darkness quanta.
(3 total cards)

For 6:
18 Life quanta to cast the adrenalines.
24 Darkness quanta to cast Reinfields:
20 Darkness quanta to power the lifedrains to be able to kill Reinfield with just 1 each.
12 Darkness quanta to cast the drainlifes
(18 total cards)

Powerful, yes.  Overpowered?  I don't think so.


Possible suggestion:
Reinfield could be from a different element other than  :darkness.  Death perhaps, or even  :light



Arondight

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg57925#msg57925
« Reply #14 on: April 23, 2010, 02:22:43 am »
I'm really glad at least someone has taken into consideration that you need several cards to make it work because it can't be used as a stand alone, that's how I wanted to balance this card and it's effect.

Well, I can change the names and effect around to accommodate it into  :light, probably. As I think Light needs more spice to it.

If anyone is wondering, there's something called Renfield's syndrome. Which is another name for clinical vampirism. That's where I got the name.  :)

I'll switch the effect to Jallen's suggestion, as I believe it is more balanced for now.

edit: Still personally think it's a bit watered down, so I'm going to raise the stats a bit.

jallenw

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg58093#msg58093
« Reply #15 on: April 23, 2010, 03:13:31 pm »
I'm glad you liked my suggestions. :)

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg58230#msg58230
« Reply #16 on: April 23, 2010, 11:03:19 pm »
I like this much more now, I'm glad jallenw was able to help you bring the card to its potential  ;D.

As some of you may know, I too am (was) a big suggester, and I was just wondering in terms of mechanics, is it feasible to have a card which has a passive effect function while in your hand? I personally don't believe in your hand being a safe haven, what's the point of being able to see your hand if others can't pick at it? What are you going to do? Change your strategy?

I know it's a bit of a tangent, but it's something you guys can consider  for your next suggestions, passive hand abilities.  :P
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jallenw

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg58317#msg58317
« Reply #17 on: April 24, 2010, 03:39:15 am »
since there is no 'Your opponent discards a card' spell, then I am assuming that either Zanz doesn't want such mechanics, or it is not in the game due to coding issues, but we can dream. 

UsernameLife

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg58332#msg58332
« Reply #18 on: April 24, 2010, 04:17:44 am »
As of now, this actually seems a bit underpowered. As previously stated, it will be difficult to run this with adren due to the 3-card "combo". I suggest even increasing the "attack" on Max HP to 2 or 3, as long as there's a limit on the number of times/attack (similar to Puffer Fish). This would help in balancing the low attack:quanta ratio as well.

Honestly, reducing Max HP isn't that great of an effect. It's pretty much unheal-able poison. It's not like these can't be destroyed.

Arondight

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Re: Renfield / Renfield (Elite) https://elementscommunity.org/forum/index.php?topic=5629.msg58407#msg58407
« Reply #19 on: April 24, 2010, 10:16:08 am »
As of now, this actually seems a bit underpowered. As previously stated, it will be difficult to run this with adren due to the 3-card "combo". I suggest even increasing the "attack" on Max HP to 2 or 3, as long as there's a limit on the number of times/attack (similar to Puffer Fish). This would help in balancing the low attack:quanta ratio as well.

Honestly, reducing Max HP isn't that great of an effect. It's pretty much unheal-able poison. It's not like these can't be destroyed.
I agree with you on all points, it's not much different between normal damage, it's just that it gives the user an edge against opponents that heal nonstop. One could use normal Vampires and Eclipses to get the same effect with more consistency. That's why I wanted the effect to pop and work even with antimatter and constant healing.

 

blarg: