*Author

Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg318929#msg318929
« Reply #24 on: April 24, 2011, 05:26:25 pm »
Might be good with  :entropy or something, and it's like taking one card from your opponent when upgraded.

Masterfurry

  • Guest
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319023#msg319023
« Reply #25 on: April 24, 2011, 08:18:43 pm »
Might be good with  :entropy or something, and it's like taking one card from your opponent when upgraded.
gr...why not Aether. The color matches Aether..

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319047#msg319047
« Reply #26 on: April 24, 2011, 08:41:44 pm »
Might be good with  :entropy or something, and it's like taking one card from your opponent when upgraded.
gr...why not Aether. The color matches Aether..
Because it disrupts order  :entropy and gains strength from the opponent  :darkness. However it is also similar to Mindgate  :aether however it steals  :darkness not copys  :aether.
Conclusion:  :darkness
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Masterfurry

  • Guest
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319068#msg319068
« Reply #27 on: April 24, 2011, 08:52:03 pm »
fine...

Hermis0

  • Guest
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319224#msg319224
« Reply #28 on: April 25, 2011, 12:13:15 am »
Don't take it personally, Masterfurry.  It's all about the card.

While the ability to smash my opponent's hand brings joy to my heart, the ability for my opponent to smash my hand and give me cards that do not match my towers does not.

Nightmare restricts the ability of the player for a turn, along with putting a crimp on extra draws.  This, however, would wipe out a strategy completely -- a total game killer for the player hit.  Consider how many times you've sat with a card in your hand for 15 rounds waiting to use it (like, that random Photon to go with your Eternity to keep from decking out).

My worry isn't so much that a player using this card would win every game, but that its use (up to 6 times per round) would be frustrating enough to drive many players away from PvP.  Please consider severely limiting its power -- perhaps to duplicating cards from your opponents deck until your hand is filled, or perhaps swapping a couple of cards (tops).

Masterfurry

  • Guest
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319251#msg319251
« Reply #29 on: April 25, 2011, 12:53:00 am »
Don't take it personally, Masterfurry.  It's all about the card.

While the ability to smash my opponent's hand brings joy to my heart, the ability for my opponent to smash my hand and give me cards that do not match my towers does not.

Nightmare restricts the ability of the player for a turn, along with putting a crimp on extra draws.  This, however, would wipe out a strategy completely -- a total game killer for the player hit.  Consider how many times you've sat with a card in your hand for 15 rounds waiting to use it (like, that random Photon to go with your Eternity to keep from decking out).

My worry isn't so much that a player using this card would win every game, but that its use (up to 6 times per round) would be frustrating enough to drive many players away from PvP.  Please consider severely limiting its power -- perhaps to duplicating cards from your opponents deck until your hand is filled, or perhaps swapping a couple of cards (tops).
Ok, I will switch the cards effect to... See your opponents hand. Select up to 3 cards from his hand and your hand and switch the selected cards. The amount of cards you are going to switch have to match. So if you select 2 cards from your hand. You also have to select 2 cards from his hand.

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319252#msg319252
« Reply #30 on: April 25, 2011, 12:58:31 am »
Don't take it personally, Masterfurry.  It's all about the card.

While the ability to smash my opponent's hand brings joy to my heart, the ability for my opponent to smash my hand and give me cards that do not match my towers does not.

Nightmare restricts the ability of the player for a turn, along with putting a crimp on extra draws.  This, however, would wipe out a strategy completely -- a total game killer for the player hit.  Consider how many times you've sat with a card in your hand for 15 rounds waiting to use it (like, that random Photon to go with your Eternity to keep from decking out).

My worry isn't so much that a player using this card would win every game, but that its use (up to 6 times per round) would be frustrating enough to drive many players away from PvP.  Please consider severely limiting its power -- perhaps to duplicating cards from your opponents deck until your hand is filled, or perhaps swapping a couple of cards (tops).
Ok, I will switch the cards effect to... See your opponents hand. Select up to 3 cards from his hand and your hand and switch the selected cards. The amount of cards you are going to switch have to match. So if you select 2 cards from your hand. You also have to select 2 cards from his hand.
No effect can occur for free. All manual targeting effects can be cancelled and for no cost if it is a spell. This would have a precognition (the sight not the draw) effect before the cancel option. This would give precognition per turn for the cost of keeping one of these in the hand by cancelling.

Also no card in the game so far can target more than 1 target manually. I do not know if there is a design reason why.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319510#msg319510
« Reply #31 on: April 25, 2011, 12:06:08 pm »
Voila! The pseudo-Fractal is born!

Nightmare, buddy. -_-
1. It doesn't drain all quanta.
2. It only requires 2 cards.
3. It costs less than Fractal.
4. It drains hp from the opponent, given the right circumstances.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Hermis0

  • Guest
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319649#msg319649
« Reply #32 on: April 25, 2011, 05:36:16 pm »
If the card gave you your opponent's cards until the end of your turn (for a very hefty price), I could see it functioning, especially if your opponent got your cards for his next turn as well.

Under that condition, I think it would be better as a temporary permanent like Sundial -- lives for one turn (opponent gets opportunity to kill it), and you have to pay a price on the next turn to get the benefit (perhaps based on the number of cards in your opponent's hand).

Masterfurry

  • Guest
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319745#msg319745
« Reply #33 on: April 25, 2011, 07:38:24 pm »
Ok, I am keeping as it is for now. But here is a suggestion. Maybe it can be a permanent and when the card is killed then the hands switch back. Every card will be switched. If any cards were played from either hand then the cards stay on the side of whoever played them. If this sounds good can anyone reword it?

Hermis0

  • Guest
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319751#msg319751
« Reply #34 on: April 25, 2011, 07:44:24 pm »
So cards drawn during that time, would they switch back as well?  Or would you switch decks?

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Switch-a-roo | Switch-a-roo https://elementscommunity.org/forum/index.php?topic=24976.msg319756#msg319756
« Reply #35 on: April 25, 2011, 07:47:59 pm »
Ok, I am keeping as it is for now. But here is a suggestion. Maybe it can be a permanent and when the card is killed then the hands switch back. Every card will be switched. If any cards were played from either hand then the cards stay on the side of whoever played them. If this sounds good can anyone reword it?
I would strongly suggest against a permanent that has to track the locations of cards like this.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

 

anything
blarg: