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Offline venumuseTopic starter

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Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg102368#msg102368
« on: June 27, 2010, 08:15:51 pm »
Here is my idea for a new Death Card, its called the Reaper and when it is upped, it is called the Grim Reaper.

The Reaper Image is "TheMacRats" idea and here is the link for it. http://themacrat.deviantart.com/art/Grim-Reaper-Tattoo-Design-123742418

The Grim Reapers pic was Lazarus75 and here is the link to where i found it. http://browse.deviantart.com/?qh=&section=&global=1&q=grim+reaper#/d2icfh

And if any of u have better pics plz send me a pm. Also, all comments are apreciated.

actionjack

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg102381#msg102381
« Reply #1 on: June 27, 2010, 08:24:44 pm »
I like the core concept.


Might even up its cost more (like 8 :death), and say that when this creature is destroy, it kills a random opponent creature as well. 

Offline tyranim

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg102458#msg102458
« Reply #2 on: June 27, 2010, 10:04:22 pm »
i think the cost is fine. the card seem fine as it is
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Offline Essence

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg102518#msg102518
« Reply #3 on: June 27, 2010, 11:20:24 pm »
There's no good reason to make it 3 HP upgraded.  In almost every case, you'd rather have 5 damage from the creature than 2 from the poison. 

I'd make it 5HP both un and upgraded, and make it 4 poison from the upgraded version.
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Offline tyranim

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg102551#msg102551
« Reply #4 on: June 28, 2010, 12:22:35 am »
thats actually a good idea, now that i think about it
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Offline venumuseTopic starter

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg103217#msg103217
« Reply #5 on: June 28, 2010, 10:05:40 pm »
There's no good reason to make it 3 HP upgraded.  In almost every case, you'd rather have 5 damage from the creature than 2 from the poison. 

I'd make it 5HP both un and upgraded, and make it 4 poison from the upgraded version.
I'm going to change that to 4 poison now that I think about it also.

Offline 1chase1997

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg103230#msg103230
« Reply #6 on: June 28, 2010, 10:16:28 pm »
i like it

Lifestream

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg103522#msg103522
« Reply #7 on: June 29, 2010, 03:54:46 am »
Nice card and art.

actionjack

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg103531#msg103531
« Reply #8 on: June 29, 2010, 04:02:12 am »
While I do like the ability of that this card can do... just somehow feel there is a missmatch of the theme.
Since a Reaper usually is about death, and less of poison.  (yes, I know, cause its the current mechanic that work well as a DoT)

Could maybe rename it to something like Poison/Foul/Plague Zombie/Rat or something.
Alternatively, could keep it as a reaper, but introduce a new mechanic (like Curse, where a Curse 2 would mean its ATK -2, and take 2 HP damage each turn, etc)

Just some minor thoughts...

King of doom

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg104012#msg104012
« Reply #9 on: June 29, 2010, 10:00:24 pm »
great

mokasu

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg104057#msg104057
« Reply #10 on: June 29, 2010, 10:43:24 pm »
I don't like it...because it don't fit with the Grim Reaper, I don't it have anything too do with poison, but more like the fate of death.

Offline venumuseTopic starter

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Re: Reaper/Grim Reaper https://elementscommunity.org/forum/index.php?topic=8781.msg105081#msg105081
« Reply #11 on: July 01, 2010, 02:09:23 am »
Since many of u hate my poison idea and I dont hate u for it, I have decided to go with a new idea for the Reaper. Plz give me all the feedback for this idea.

 

blarg: