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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Ideas and Art
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rainbow cards (same situation as the mono cards) ^_^
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sillyking14(1)
mesalla(1)
tyranim(1)
shinji(100,110,101,111)(3)
shinji(100,110,101,111)
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rainbow cards (same situation as the mono cards) ^_^
https://elementscommunity.org/forum/index.php?topic=1253.msg12000#msg12000
«
on:
December 15, 2009, 10:10:31 pm »
card name: quantum pull
card type: spell
element: none
cost: not sure yet
effect: convert any # of quantum up to 15 to target creature's health (quantum will be chosen randomly)
card name: quantum beast
card type: none
element: none
stats: 1/1
cost: 2 random quantum
effect: generates 3 random quantum
card name: quantum hog
card type: creature
element: none
stats: X/ 4
cost: 7 random quantum
effect: has +1 attack for every 20 quantum
(X = attack gained by effect)
card name: not sure yet
card type: permanent
element: none
cost: 2-3 of every quantum(not sure which yet)
effect: all creatures on your field gain X/X (X = whatever the final decision is, i need help on this one)
card name: quantum rain
card type: spell
element: none
cost: 5 of each element
effect: grants 10 quantum to 6 random elements
(this card simply rearranges you quantum in case you have a shortage in any of them)
still working on this thread. please leave comments regularly so i can get maximum feedback on the updated cards
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sillyking14
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rainbow cards (same situation as the mono cards) ^_^
https://elementscommunity.org/forum/index.php?topic=1253.msg12001#msg12001
«
Reply #1 on:
December 15, 2009, 10:10:31 pm »
jmo but i don't think we need more cards that are rainbow oriented (although i guess that some of these cards could be used by any elements so.....)
but besides that i kind of like a few of them. the quantum hog is like flying farenheit, i don't know it might be a little OP but i also don't know he statistics of quantum generation in rainbow decks. but the theory is good even if the numbers need to be worked to balance it. also when would the attack be updated. it really matters. if it is updated at the beginning or end of each turn then you don't need to worry about using quantums. but if you worded it like "does damage equal to total amount of quantums/20" then it would mean that it gets updated after you have played all of your cards so you have to consider cards costs. when you play. just a thought.
as for quantum pull, do you mean that you increase a creatures maximum health by up to 15 of that it heals a creature up to 15? but again a good theory i think.
as for the unknown card maybe have x=number of quantums in creature element/5 or 6. so kind of like quantum hog. i can't think of a good name but i think something like "quantum exploiter"
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shinji(100,110,101,111)
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rainbow cards (same situation as the mono cards) ^_^
https://elementscommunity.org/forum/index.php?topic=1253.msg12002#msg12002
«
Reply #2 on:
December 15, 2009, 10:10:31 pm »
im still trying to decide if its a one time activation or its constantly being updated so it does damage, as in it can lower or raise pending on your current quantum pool
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mesalla
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rainbow cards (same situation as the mono cards) ^_^
https://elementscommunity.org/forum/index.php?topic=1253.msg12240#msg12240
«
Reply #3 on:
December 15, 2009, 10:10:32 pm »
that quantum pull is a little cheap, used with otys, it can do some severe damage to almost any deck. i mean the ability to eat almost every creature in the game just for a mere 15 quantum, and for several times may i ad,? cheap, realy cheap
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shinji(100,110,101,111)
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rainbow cards (same situation as the mono cards) ^_^
https://elementscommunity.org/forum/index.php?topic=1253.msg12241#msg12241
«
Reply #4 on:
December 15, 2009, 10:10:32 pm »
ya, i thought about rebalancing that card. i may change the price, idk tho. need more feedback in order to actualy get anything done
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tyranim
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Re: rainbow cards (same situation as the mono cards) ^_^
https://elementscommunity.org/forum/index.php?topic=1253.msg112561#msg112561
«
Reply #5 on:
July 12, 2010, 01:25:58 am »
i was half hoping there would be a funny little battle thing here too. but i guess i was wrong. anyway. the 15 health card is fine, otys are easy to control with all kinds of cards. quantum hog is very op. and the on that generates 3 random quanta is RIDICULOUSLY op. everything else seems ok. btw, is this guy still banned? or is it permanent? ive always wanted to know what it was like to talk to schizophrenics.
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my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!
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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Ideas and Art
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rainbow cards (same situation as the mono cards) ^_^
anything