*Author

Death Reaper

  • Guest
Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg330977#msg330977
« on: May 10, 2011, 10:59:15 pm »
NAME:
Soul Reaper
ELEMENT:
Death
COST:
6 :death
TYPE:
Creature
ATK|HP:
0|7
TEXT:
Reap: While Soul Reaper is alive, all of your creatures' (except Soul Reaper's) active abilities are replaced with 'Undead'.
NAME:
Soul Reaper
ELEMENT:
Death
COST:
6 :death
TYPE:
Creature
ATK|HP:
0|9
TEXT:
Reap: While Soul Reaper is alive, all of your creatures' (except Soul Reaper's) active abilities are replaced with 'Undead'.
ART:
Death Reaper
IDEA:
Death Reaper
NOTES:
Undead active skill effect: When a creature reaches 0HP, it then loses 2ATK for each HP it would lose, but does not die. ATK cannot become negative, when creature runs out of ATK it reamins at 0. If HP is buffed after reaching 0, damage is still drained from ATK.
For example, say a Crimson Dragon gained the Undead skill. If it was hit with Lightning, it would lose 3HP and 4ATK, since Lightning does 5 damage, but the Crimson Dragon will not die. If it was hit with Lightning again, it would lose 10ATK, thus dropping it to 0ATK and 0HP. If you then used a Blessing on it, it would be at 3ATK/3HP, but if it hit by Lightning again it would lose its 3 ATK, not its 3 HP.
This effect does not cost any quanta to activate, it is immediately activated and given to all allied creatures, and all other creatures you spawn in while Soul Reaper is alive, until Soul Reaper is killed. When Soul Reaper dies, all creatures you control with Undead keep the Undead active skill, but new creatures you spawn will not gain Undead.
NOTE: The skill "Reap" is passive, while the skill "Undead" is active.
SERIES:
None.
Opinions and suggestions are more than welcome.

Offline Time_lord_victorius

  • Sr. Member
  • ****
  • Posts: 733
  • Reputation Power: 9
  • Time_lord_victorius is a Spark waiting for a buff.
  • I'm not the Doctor, I'm Victorius
  • Awards: Slice of Elements 2nd Birthday Cake
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg330984#msg330984
« Reply #1 on: May 10, 2011, 11:06:15 pm »
i don't know... this seems really difficult to code even though i know nothing of that, i'm sure it would be a hard thing.
it's original i must agree and i guess it fits death very well.

i'll give my full judgement after some more people give their opinion
-Education is an admirable thing. But it is well to remember from time to time that nothing that is worth knowing can be taught.

-A true friend stabs you in the front
Oscar Wilde

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331012#msg331012
« Reply #2 on: May 10, 2011, 11:47:01 pm »
A mass reversible nontargeting continous lobotomy?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline Time_lord_victorius

  • Sr. Member
  • ****
  • Posts: 733
  • Reputation Power: 9
  • Time_lord_victorius is a Spark waiting for a buff.
  • I'm not the Doctor, I'm Victorius
  • Awards: Slice of Elements 2nd Birthday Cake
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331019#msg331019
« Reply #3 on: May 10, 2011, 11:54:46 pm »
A mass reversible nontargeting continous lobotomy?
why yes, now that you mention it, it does look like that...except for the reversible part.
-Education is an admirable thing. But it is well to remember from time to time that nothing that is worth knowing can be taught.

-A true friend stabs you in the front
Oscar Wilde

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331028#msg331028
« Reply #4 on: May 11, 2011, 12:01:12 am »
A mass reversible nontargeting continous lobotomy?
why yes, now that you mention it, it does look like that...except for the reversible part.
I missed that killing the reaper will not return the active abilities.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Death Reaper

  • Guest
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331043#msg331043
« Reply #5 on: May 11, 2011, 12:19:06 am »
My apologies , I accidentally typo'd the description, it's only meant to affect your creatures, not your opponent's as well. Sorry about that, I'll have a fixed image up momentarily.

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331046#msg331046
« Reply #6 on: May 11, 2011, 12:23:47 am »
My apologies , I accidentally typo'd the description, it's only meant to affect your creatures, not your opponent's as well. Sorry about that, I'll have a fixed image up momentarily.
Find a new name for the passive ability. Undead is taken.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Death Reaper

  • Guest
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331057#msg331057
« Reply #7 on: May 11, 2011, 12:33:43 am »
My apologies , I accidentally typo'd the description, it's only meant to affect your creatures, not your opponent's as well. Sorry about that, I'll have a fixed image up momentarily.
Find a new name for the passive ability. Undead is taken.
My Undead skill is active, not passive? I know there's already an Undead Passive skill, but since this is an Active skill, I would think it's kind of unrelated. But if you really think it needs to be a different name for less confusion or something, I'll try and think of something to change it to.

Also, OP has been updated with correct card images.

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331065#msg331065
« Reply #8 on: May 11, 2011, 12:39:58 am »
My apologies , I accidentally typo'd the description, it's only meant to affect your creatures, not your opponent's as well. Sorry about that, I'll have a fixed image up momentarily.
Find a new name for the passive ability. Undead is taken.
My Undead skill is active, not passive? I know there's already an Undead Passive skill, but since this is an Active skill, I would think it's kind of unrelated. But if you really think it needs to be a different name for less confusion or something, I'll try and think of something to change it to.

Also, OP has been updated with correct card images.
I think it's in our best interest to not have 2 skills with the same name. Something like, "Unkillable". Obviously, the creature CAN be killed, it's just similar to "Immortal" which isn't really immortal, but is close enough.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

AngeDeMort

  • Guest
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331165#msg331165
« Reply #9 on: May 11, 2011, 02:13:13 am »
If I'm understanding this right you could potentially have a field full of 0|0 creatures waiting to be buffed. This seems very OP in my mind since any growth creature would be able to buff it's attack up again (except oty and scarab) and throwing this into a fire deck with rage potions and a few red nymphs would be crazy. Maybe kill the creature once they reach 0|0?
Also what about "soulless" for the active skill?

Offline Anarook

  • Sr. Member
  • ****
  • Posts: 991
  • Country: us
  • Reputation Power: 14
  • Anarook is taking their first peeks out of the Antlion's burrow.Anarook is taking their first peeks out of the Antlion's burrow.
  • Spends more time forum trolling than ingame.
  • Awards: Slice of Elements 4th Birthday Cake
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331172#msg331172
« Reply #10 on: May 11, 2011, 02:19:06 am »
"Forsaken"
"Reanimation"-though that implys somethnig different and just sparked a new idea for myself....
"Suspended Animation"
"wight"
"revenant"-oh look I gave myself yet another idea...
simple "unliving"
Join us as we work to rebuild the CIA section of the forums and work together to improve ETG.
http://sync.in/CCC

tdog0001

  • Guest
Re: Soul Reaper|Soul Reaper https://elementscommunity.org/forum/index.php?topic=26019.msg331180#msg331180
« Reply #11 on: May 11, 2011, 02:30:41 am »
Just stepping in for Death Reaper since I helped him design/balance the card in tidbits.

@AngeDeMort:

1. The 'Reap' passive ability removes current active abilities, meaning that growth creatures would lose growth/ablaze, Otyugh would lose Devour, etc.
2. Rage Potion gives +5/6|-5/6 meaning that while it would gain 5/6 attack, it'd lose 10/12 Attack because any damage (Should be health reduction, we agreed on that, but I guess he didn't say that in notes) is inflicted on the attack, and doubled. So it'd be impractical to cast a rage potion on it.

As for killing the creatures once they hit 0|0... I'd have to talk to him about that. The problem I see with that is having 10+ death triggers happen at once when against Mass CC. A RoF would reduce the attack by 6 for each creature, and most death creatures don't have 6+ attack, it'd create a huge chain of death effects at one. However, if it's balanced for that type of scenario to happen, then we may do that.

@AngeDeMort & Anarook: Thanks for the name suggestion to replace undead with. He was actually considering Soulless before you posted it Ange.

 

blarg: