I like the idea of the card, it surely fits well with the time.
I don't know if it could be a little overpowered in a rainbow deck, making you draw card faster from the second or third turn...
For example, it could replace hourglasses on the Instosis deck, making it much more reliable.
I need to think more on it.
Note: "If you have 0 cards no cards are drawn" this ability works on the opponent turn, so if you have 0 cards you gonna lose when you start the turn, unless the opponent has poison counter or antimattered vampires.
I think a instant death for you would be better, like it happen when you tempt to draw a card when you have 0 cards remaining
It's mainly so if you have a full hand, you wont end up drawing 0 cards and decking out.
I don't get what is "one-time ability" that relies on "each" successful attack.
Is that activating the shield's ability for one turn, and draw each successful attack in that turn? Or it absorbs
for each draw?
If once used is the ability gone?
Basically, turn 1 you play it, it is a normal shield that reduces damage by 1, except that instead of the little word 'shield' at the bottom of the image of it, it has
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
(
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
) : Frenetic. If a card such as 'Regeneration' (not in game) was played on it, then it would still reduce damage by 1, but would lose the 'Frenetic' ability.
The next turn, if you click on the shield, the little words
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
(
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
) : Frenetic turn into a passive called 'Frenetic, which means that, if you don't have a full hand or 0 cards, each time a creature of the opponent does damage to you (or healing if you have SoSac) you draw a card.
Hope that clears it up.