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Offline eljoemoTopic starter

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Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120610#msg1120610
« on: January 11, 2014, 08:50:51 pm »
NAME:
Quantum Tear
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
Create a Fragment Copy of the next 3 creatures to be played from the hand. Copy will die after 1 turn.
NAME:
Quantum Rift
ELEMENT:
Aether
COST:
3 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
Create a Fragment Copy of the next 3 creatures to be played from the hand. Copy will die after 1 turn.

ART:

IDEA:
eljoemo
NOTES:
A fragment copy is simply a copy of the card but with 0 HP, immaterial and lobotomized. Basically a BL with more/less attack. It spawns on the field of the owner of this card, regardless of who plays it.

The 3 creature timer was to avoid fractal abuse although I'm open to change this if people want to.

Points for discussion:
- Should fragment copies have full ATK or half ATK?
- Should this card drain :aether per use?
- Should this card create on the side of whoever played the creature?
SERIES:



Spoiler for old version:
NAME:
Quantum Tear
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
Create a Fragment Copy of the next 3 creatures to be played from the hand.
NAME:
Quantum Rift
ELEMENT:
Aether
COST:
3 :aether
TYPE:
Permanent
ATK|HP:

TEXT:
Create a Fragment Copy of the next 3 creatures to be played from the hand.

ART:

IDEA:
eljoemo
NOTES:
A fragment copy is simply a copy of the card but with 0 HP, immaterial and lobotomized. Basically a BL with more/less attack. It spawns on the field of the owner of this card, regardless of who plays it.

The 3 creature timer was to avoid fractal abuse although I'm open to change this if people want to.

Points for discussion:
- Should fragment copies have full ATK or half ATK?
- Should this card drain :aether per use?
- Should this card create on the side of whoever played the creature?
SERIES:

« Last Edit: January 12, 2014, 06:42:31 pm by eljoemo »
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Offline Pineapple

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120611#msg1120611
« Reply #1 on: January 11, 2014, 09:16:24 pm »
How does this card interact with Chimera and Scarab?

Offline CuCN

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120612#msg1120612
« Reply #2 on: January 11, 2014, 09:17:28 pm »
Also consider interaction with SoP.

Offline eljoemoTopic starter

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120613#msg1120613
« Reply #3 on: January 11, 2014, 09:33:57 pm »
Scarabs would be a no definitely. They would just spawn normally. Chimera i would so no as well, simply for not being too powerful, but this is a fine and murky line. SoPa, I forgot that this affects immaterials, I guess it would get the buff still. This isn't what I wanted but you can't change game mechanics. Unless this is programmed to insta-die after 1 turn. Could potentially be "create fragment copy which dies after 1 turn" to stop that.
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Offline Pineapple

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120615#msg1120615
« Reply #4 on: January 11, 2014, 09:44:09 pm »
Oh, and does it stack?

Main problem with SoP interaction is that SoP forms some pretty imbalanced combos as is..

Hello immaterial devtal spam.
« Last Edit: January 11, 2014, 09:47:17 pm by Pineapple »

Offline eljoemoTopic starter

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120618#msg1120618
« Reply #5 on: January 11, 2014, 09:55:53 pm »
I think yes to stacking so far but I'm open to changing my mind about that.

And I think I'll change the card text to auto kill after 1 turn, that way no more SoPa abuse.
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Offline Tsmuji

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120625#msg1120625
« Reply #6 on: January 12, 2014, 12:00:25 am »
It doesn't fit thematically but for the sake of achieving the same means it could enter play at 0Hp/immaterial with a 2 poison counter.

Offline Calambar

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120732#msg1120732
« Reply #7 on: January 12, 2014, 06:14:32 pm »
It doesn't fit thematically but for the sake of achieving the same means it could enter play at 0Hp/immaterial with a 2 poison counter.

I think it would be great idea, but then it should be in  :death I guess...

Maybe just double the attack of the next 3 creatures for one turn?
« Last Edit: January 12, 2014, 08:12:43 pm by Krzysiekxd »
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Offline Pineapple

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120737#msg1120737
« Reply #8 on: January 12, 2014, 06:31:48 pm »
Insta-kill would definitely lead to the least abuse.

Offline andretimpa

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Re: Quantum Tear | Quantum Rift https://elementscommunity.org/forum/index.php?topic=53335.msg1120774#msg1120774
« Reply #9 on: January 12, 2014, 10:04:58 pm »
Seconding Pinapple's suggestion. A 'fragment' passive ability would be enough to implement it.
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