Didn't much think about this card when I submitted the idea. It was just an annoying pushy idea that kept staying on my mind, so I had to write it down
Do we really need this card in the game?
Nope, we don't really need this card. Elements will still be an enjoyable game and I won't quit the community if this idea won't get any support
We already have two light cards that heal 10 HP and one that protects hand and quanta for one turn. Why would this be a good addition to the game?
Though this card doesn't give anything new, it still could be useful in some situations. As an example, when facing an early discord, you won't be able to collect those 4 (3) light quanta for a few turns, until the scrambling gets overloaded. When you finally manage to play it, it's mostly too late anyway.
This card would help to give a bridge to collect quanta for one turn. Since that effect alone wouldn't be that great, I added the +10 health to the effect.
Another idea of what to add as an effect was to cancel out Silence. But that somehow just seemed wrong.