*Author

FallenSoul

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Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg104075#msg104075
« on: June 29, 2010, 11:13:01 pm »
NAME:
Priest
ELEMENT:
:light
COST:
5
TYPE:
Creature
ATK|HP:
1/1
ABILITY:
Nullifies Graveyard effect
Exorcism  :light : Target an undead creature and transformate
it into a Grave
Absorb N  :light per turn. N is the number of undead creatures.
NAME:
Exorcist
ELEMENT:
:light
COST:
4
TYPE:
Creature
ATK|HP:
1/1
ABILITY:
Nullifies Graveyard effect
Exorcism  :light : Target an undead creature and transformate it
into a Holy Grave
Absorb N  :light per turn. N is the number of undead creatures.
ART:
-
IDEA:
FallenSoul
NOTES:
-
SERIES:
-
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

NAME:
Grave
ELEMENT:
-
COST:
-
TYPE:
Creature
ATK|HP:
0/3
ABILITY:
Immortal.
Grave enter the game poisoned.
When it dies, it's possessor gain  :earth :life
NAME:
Holy Grave
ELEMENT:
-
COST:
-
TYPE:
Creature
ATK|HP:
0/3
ABILITY:
Immortal.
Holy Grave enter the game poisoned.
When it dies, it's possessor gain   :light :earth :life
ART:
-
IDEA:
FallenSoul
NOTES:
i'm not sure about the quantum quantity condition
SERIES:
-

Xoned

  • Guest
Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg104092#msg104092
« Reply #1 on: June 29, 2010, 11:34:58 pm »
Like the idea. This card would kill against incarnate.

Make it absorb :light for each undead creature on the feild and redice the costs to 5 :light and 4 :light (6 seems slightly high for such a feeble creature)

Only one potential abuse stragatgy: Fractal graves + pandemonium.

Edit: why not make the graves be 0|3 and enter the game poisoned? That way it'd have a "penatly."

FallenSoul

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Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg104099#msg104099
« Reply #2 on: June 29, 2010, 11:46:31 pm »
Quote
Make it absorb :light for each undead creature on the feild and redice the costs to 5 :light and 4 :light (6 seems slightly high for such a feeble creature)
done

Quote
Only one potential abuse stragatgy: Fractal graves + pandemonium.
i guess you've right.. & what if it cannot be fractalized? how do you think it will turn?

Quote
Edit: why not make the graves be 0|3 and enter the game poisoned? That way it'd have a "penatly."
either way this would be a good solution
(i didn't it in the beginning 'cause i thought that would be better to let something destroy it to gave quantum)

Xoned

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Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg104104#msg104104
« Reply #3 on: June 29, 2010, 11:49:13 pm »
To prevent fractal it has to be immortal. If it was immortal it would never die so it would be an unuseable spot on the field.

I suggest making it immortal and 0|3, entering the game poisoned.

FallenSoul

  • Guest
Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg104111#msg104111
« Reply #4 on: June 29, 2010, 11:59:27 pm »
updated

Kael Hate

  • Guest
Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg105059#msg105059
« Reply #5 on: July 01, 2010, 01:45:36 am »
What defines an Undead?

Xoned

  • Guest
Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg105092#msg105092
« Reply #6 on: July 01, 2010, 02:37:50 am »
What defines an Undead?
Dark or Death IMO.

Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg105094#msg105094
« Reply #7 on: July 01, 2010, 02:47:32 am »
I think each Priest on the board should nullify only one enemy boneyard.  Otherwise this is MAJOR shutdown against some Death decks.

Xoned

  • Guest
Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg105095#msg105095
« Reply #8 on: July 01, 2010, 02:50:06 am »
I think each Priest on the board should nullify only one enemy boneyard.  Otherwise this is MAJOR shutdown against some Death decks.
but it can be killed so very easily with one virus, and it costs a :light upkeep.

Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg105097#msg105097
« Reply #9 on: July 01, 2010, 02:51:18 am »
And if quinted?

Xoned

  • Guest
Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg105098#msg105098
« Reply #10 on: July 01, 2010, 02:54:43 am »
And if quinted?
Upgraded - fire shield
Unupped - ....
Maybe make both versions 1|1.

FallenSoul

  • Guest
Re: Priest | Exorcist https://elementscommunity.org/forum/index.php?topic=8879.msg105136#msg105136
« Reply #11 on: July 01, 2010, 04:00:36 am »
What defines an Undead?
Dark or Death IMO.
well.. i guess i've seen too far, 'cause in the crucible most of the darkness/death ideas are about ghost, undead, evil spirit or something like that:

Dark Soul  http://elementscommunity.org/forum/index.php/topic,8477.0.html
Will o' the Wisp  http://elementscommunity.org/forum/index.php/topic,7032.0.html
Ghost of Time  http://elementscommunity.org/forum/index.php/topic,6456.0.html
Lost Soul  http://elementscommunity.org/forum/index.php/topic,5245.0.html
Necrotic Ghoul  http://elementscommunity.org/forum/index.php/topic,8357.0.html
Lightning Phantasm  http://elementscommunity.org/forum/index.php/topic,7666.0.html
Undead Ninja  http://elementscommunity.org/forum/index.php/topic,7127.0.html
Ghost Stallion  http://elementscommunity.org/forum/index.php/topic,5477.0.html

that's what i've thinked originally, but right now only Skeleton; Bone Dragon and Mummy are in the game, and no one tell me that these ideas will ever be implemented..
so, making this card working with only Skeleton, Bone Dragon and Mummy would maybe be too specific?
i guess it can be seen for now as Xoned said and maybe (if it's the case) it will be revisited later

And if quinted?
(...)
Maybe make both versions 1|1.
i guess you've right..

updated

 

anything
blarg: