Could it maybe be "Draw 2 cards or lose one random card"? Drawing 3 seems a bit too much. And if you lose 3 cards, especially early in the game, you are probably done.
Random things are not that great but that's what Entropy is all about I guess.
Draw 3 cards would be a bit much but so is losing 3 cards and some people like to gamble. However there is something more to this card. In the wording if you look closely there is something that allows for a player to get the most out of this card on average.
I'm not apposed to draw 3, discard 2 with a 50/50 chance. Or draw 2, draw none. You have to remember that even drawing none is a waste of a card, drawing 1 only thins your deck and gives you no actual card advantage.
EDIT: I had a nifty Idea. You might draw 3 cards, 2 cards, 1 card, no cards, discard up to one card at random, or up to 2 cards at random.
Or: You might draw 2 cards, 1 card, or draw no cards.
Let me know what you think.
Yeah, this could be good. But what if instead of only producing quantum (kinda boring), it would produce 1 quantum AND a Sword or something? You know first you click the Forge then click you character. A small Sword icon appears in the top corner (like with Gravity Pull) and that character gains +1/0
The purpose of the card is quantum acceleration. Two quantum a turn from one card makes it twice as good as a tower, except for the initial cost. All the cost should go towards quantum/turn. If you want it more exciting I'm not opposed to a higher cost for 3 quantum production per turn
Another possibility is 5 quantum cost to play. 2 fire quantum generation per turn. And a 2nd ability "Sacrifice Forge: Generate 5 quantum" (one time use)