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bigreen69

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please delete this https://elementscommunity.org/forum/index.php?topic=36918.msg463677#msg463677
« on: February 23, 2012, 06:02:49 am »
nope

Offline OdinVanguard

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Re: Mulch https://elementscommunity.org/forum/index.php?topic=36918.msg463682#msg463682
« Reply #1 on: February 23, 2012, 06:19:44 am »
Um, not to be rude, but there is nothing here...
See this page: http://elementscommunity.org/forum/index.php/topic,5039.0.html
So you can post your idea with the schnazy format that's been set up.

Mulch makes me think of a compost heap or fungus or something that grows off of dead things... maybe something that makes  :life / heals / gains hp when a creature dies?
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline OdinVanguard

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Re: Mulch https://elementscommunity.org/forum/index.php?topic=36918.msg463684#msg463684
« Reply #2 on: February 23, 2012, 06:44:28 am »
Good, but you need to use the table from Scaredgirl's post. Its a bit of work, but the results are worth it. Makes a nice organized presentation of your idea.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

anything
blarg: