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dna

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg425#msg425
« on: December 15, 2009, 10:09:28 pm »

I think  having immaterial phase dragons with 6 health is unnecessary. Wouldn't it be more logical to make them cost less quanta and be 8/1s or 10/1s?

markson

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg426#msg426
« Reply #1 on: December 15, 2009, 10:09:28 pm »

The health of the phase dragons doesn't matter, since nothing can hurt it.  So lowering its health wouldn't warrant decreasing its quanta cost at all.  Putting its health at 6 though, makes it vulnerable to Gravity Shield, which can totally shut down a phase dragon only deck.

count

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg427#msg427
« Reply #2 on: December 15, 2009, 10:09:28 pm »

Quote
makes it vulnerable to Gravity Shield
Yea, wanted to say the same. The high health is a weakness of the dragon because of the gravity shield.
Lowering it would make the dragon even more powerfull.

And if you haven't noticed: with the last update the cost was increased from 11 to 13.

JayDog171717

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg428#msg428
« Reply #3 on: December 15, 2009, 10:09:28 pm »

I think the Phase dragon should alternate between immaterial, and material turn to turn.  Would fit with the name as it would have "Phases".   

brain9h

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg429#msg429
« Reply #4 on: December 15, 2009, 10:09:28 pm »

For 13 quanta cost, the phase dragons are fine.



Pombaodumau

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg430#msg430
« Reply #5 on: December 15, 2009, 10:09:28 pm »

i agree with J Dog about the shifting. It would be cool and more balanced.

Geradi

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg431#msg431
« Reply #6 on: December 15, 2009, 10:09:28 pm »

I can't agree to brain9h, they are not fine, well maybe if you don't play aether and don't have to use them. 13 is too expensive for these dragons.

Immortals have a better cost/damage rate with the same benefits of being untargetable. Another advantage to the dragon is, they can't be blocked by a Gravity Shield. So why are dragons that expensive?

I have used aether for some time now after trying some other combinations, air/light, water/light, fire, entropy/rainbow and air. I liked the playstyle, which really collapsed with the dragon change. I can't target my dragon for parallel universe any more, they make less damage and cost more. The aether element is still works fine though, I just had to change my strategy.

Also shifting makes it more blalanced? Why? They don't make much damage for dragons, they are very expensive, and to balance that, they should shift so they can be destroyed? On the sunny side for the aether player, it would have the advantage that you could use parallel universe again.


brain9h

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg716#msg716
« Reply #7 on: December 15, 2009, 10:09:29 pm »

I can't agree to brain9h, they are not fine, well maybe if you don't play aether and don't have to use them. 13 is too expensive for these dragons.
Quote
I play mono-aether mostly, and 13 is fine, honestly. Aether is not about spamming weak creatures.

Lesp

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg717#msg717
« Reply #8 on: December 15, 2009, 10:09:29 pm »

The Phase Dragon is still an extremely good card even at its increased cost. It's one of the most difficult creatures in the game to deal with, and ignores the effects of many other shield cards that slow down otherwise similar creatures (Procrastination, Ice Shield). It's true that two immortals gets you the same attack power for a lower cost, but two immortals costs two cards instead of one and suffers more disruption from damage-reduction shields. (Though to be fair, it suffers less disruption from bone walls and especially gravity shields.) The additional card cost means that you can't easily compare them directly. The increase in their cost hasn't stopped them from being a creature of choice in what's probably the most dominant false god counter deck. (Although to be fair, that deck's power comes by its power largely through its shields. The fact that its creatures are very difficult to deal with is valuable, but not the most critical factor.)

kraze

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg718#msg718
« Reply #9 on: December 15, 2009, 10:09:29 pm »

phase dragons are not that overpowered at all just because of their outrageous cost (each costing more than an improved miracle says something about the card, yet the effect is no where near game breaking compared to miracle)

Again just because Aether can own you easily doesn't mean it is overpowered because each deck has its own specific counters.  My fully upgraded aether deck get owned constantly by mono dark, dark/earth, fire, gravity should all of them be nerfed as well?

Geradi

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg719#msg719
« Reply #10 on: December 15, 2009, 10:09:29 pm »

I can't agree to brain9h, they are not fine, well maybe if you don't play aether and don't have to use them. 13 is too expensive for these dragons.
Quote
I play mono-aether mostly, and 13 is fine, honestly. Aether is not about spamming weak creatures.
Whats your point here? I play mono aether, I know what’s right? 13 is not ok just because you say so.

As mentioned I have played some other elements as well, which should give me a better view on balance, not a complete one of course. I think 13 is to expensive. Aether is still a good element, but not because of the expensive dragons. You can defend yourself quite good with your shields, your special weapon and your Lightning is able to destroy the stronger enemy creatures. On the other hand, your creatures won't be defeated, I used dragons/parallel universe before the change, I just defended myself until I had enough energy and cards for a killing blow. Now I have to play my undefeatable creatures, watching them dealing damage slowly while I try to defend myself. My creatures can't be attacked, but they are not strong regarding the damage.

Aether is a strong element, it can win against many decks, but it also has many opponents which will defeat you. Steal and Deflagration can end your defence pretty fast if your shield is the target, Gravity can make your shield worthless with momentum, Earth can earthquake your pillars, with the high cost aether cards have, this will slow you down to a point you can't win.

I know my element, and I still think 13 is to expensive, it should be back to 11, the dragon didn't get stronger, it lost attack powers, I can't use parallel universe on it any more, which is quite a disadvantage. Of course it is still a powerful card, but I just don't think it's stronger than before, so I don’t think it should cost more than before.


Levgre

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Phase Dragons https://elementscommunity.org/forum/index.php?topic=10.msg1538#msg1538
« Reply #11 on: December 15, 2009, 10:09:32 pm »

the health of the phase dragon actually does come into play, when a creature is mutated into a phase dragon.... you don't get a creature with low health.

 

blarg: