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Offline Ekki

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Re: Parasitic Starfish | Parasitic Starfish https://elementscommunity.org/forum/index.php?topic=18980.msg277516#msg277516
« Reply #12 on: February 24, 2011, 06:11:38 am »
I must point out that a "Passive" ability can't be lobotomized. Scorps' "Venom", "Vampire", "Accelerated" are active automatic abilities. I think you should define what ability is active and which is passive (one creature can't have 2 active abilities, but dunno if it can have 2 passives... unless you count airborne).

Other than that, sounds OK to me. I'd like to see some changes in the wording, but IDK how to improve it.

dramore

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Re: Parasitic Starfish | Parasitic Starfish https://elementscommunity.org/forum/index.php?topic=18980.msg277540#msg277540
« Reply #13 on: February 24, 2011, 07:15:22 am »
I must point out that a "Passive" ability can't be lobotomized. Scorps' "Venom", "Vampire", "Accelerated" are active automatic abilities. I think you should define what ability is active and which is passive (one creature can't have 2 active abilities, but dunno if it can have 2 passives... unless you count airborne).

Other than that, sounds OK to me. I'd like to see some changes in the wording, but IDK how to improve it.
Well it's really only 1 passive ability that does 2 things. 1 cost quanta to grow attack and 2 upon death grow more starfish.
With it being a passive ability you have no choice weather or not to pay the quanta. I you have the required amount of quanta it eats it and grows in strength if not it just doesn't attack.
The passive ability's name is "Parasitic Infestation". The Parasitic part is where it eats your quanta, the Infestation part is where upon death you gain 2 basic starfish.(it's a modified form of the infest skill of Malignant Cell) and also where as this creature could give you a boost off the bat if to many of them spawn then it could also cost you to much to win. In that respect it's a 2 edged sword.

Offline Ekki

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Re: Parasitic Starfish | Parasitic Starfish https://elementscommunity.org/forum/index.php?topic=18980.msg277694#msg277694
« Reply #14 on: February 24, 2011, 03:38:56 pm »
I must point out that a "Passive" ability can't be lobotomized. Scorps' "Venom", "Vampire", "Accelerated" are active automatic abilities. I think you should define what ability is active and which is passive (one creature can't have 2 active abilities, but dunno if it can have 2 passives... unless you count airborne).

Other than that, sounds OK to me. I'd like to see some changes in the wording, but IDK how to improve it.
Well it's really only 1 passive ability that does 2 things. 1 cost quanta to grow attack and 2 upon death grow more starfish.
With it being a passive ability you have no choice weather or not to pay the quanta. I you have the required amount of quanta it eats it and grows in strength if not it just doesn't attack.
The passive ability's name is "Parasitic Infestation". The Parasitic part is where it eats your quanta, the Infestation part is where upon death you gain 2 basic starfish.(it's a modified form of the infest skill of Malignant Cell) and also where as this creature could give you a boost off the bat if to many of them spawn then it could also cost you to much to win. In that respect it's a 2 edged sword.
What I meant is that I don't think 1 passive ability can have 2 effects, not to quote Zanz' "simple=better". If we want to re-use only one of this abilities we would have to name a new passive and that's not simple...
So it would have the "Parasitic" part and the "Infestation" part separately. If you want or not make them nontriggered active (nontriggered active is the same as passive, but being lobotomizable makes it more balanced) is up to you, but I think you have to say in your notes that it's passive.

 

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