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MisterLongo

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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg8870#msg8870
« on: December 15, 2009, 10:10:13 pm »

So the Death element has the Boneyard and the Bonewall, so why not a Bone-weapon? This came to me last night, and I thought I'd put it out there to see what the reaction is...

Bone Thrower
Cost: 6 Death
Deals 4 damage at the end of each turn.
Ability: Catapult (1 or 2 death)
Sacrifice a creature (or maybe just a skeleton) to deal damage equal to its attack power to your opponent. This ability bypasses shields.

Could be an interesting twist, and it gives you something to do with all those skeletons, as well as fuels your Vultures and Bonewalls.

What do you think?

"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg8871#msg8871
« Reply #1 on: December 15, 2009, 10:10:13 pm »

I rather like that idea...but most of the weapons seem to be small enough to weild with one hand (most are swords or staffs). Perhaps a different name for the card and the effect?

MisterLongo

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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg8872#msg8872
« Reply #2 on: December 15, 2009, 10:10:13 pm »

Bone... bow? Or perhaps make Bone Thrower a permanent. Meh... my brain isn't awake yet.

Pilchard123

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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg8873#msg8873
« Reply #3 on: December 15, 2009, 10:10:13 pm »

How about a set of BIIIIIIIG waepons for each element?

Like Bone Thrower (Death - a big catapult thingy) and Wormhole Generator (Aether - some sort of machine)

Wormhole Generator
Cost : ??
Deals 5 damge to QUANTA at the end of each turn. (So destroys quanta, not HP)
Ability : Overdrive (cost ??)
Destroy 15 quanta next turn, but none for the turn after, to cool down


Forfeit

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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg8874#msg8874
« Reply #4 on: December 15, 2009, 10:10:13 pm »

How about a set of BIIIIIIIG waepons for each element?

Like Bone Thrower (Death - a big catapult thingy) and Wormhole Generator (Aether - some sort of machine)

Wormhole Generator
Cost : ??
Deals 5 damge to QUANTA at the end of each turn. (So destroys quanta, not HP)
Ability : Overdrive (cost ??)
Destroy 15 quanta next turn, but none for the turn after, to cool down

Hmm, it would be cool if these BIIIIIG weapons were pemanents with there own slot, apart from weapons. Or if they were just weapons, that would still be cool. Or we limit the amount we can have.

P.S. Calling it bone bow is good, if we want a small weapon.

"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg9133#msg9133
« Reply #5 on: December 15, 2009, 10:10:14 pm »

Name: Necrobow
Cost: 4 Death
Effect: 3 Damage at end of turn
Ability: 1 Death: Sacrifice a creature to deal 2 damage to target creature or player. Skeletons sacrificed this way activate Boneyard.

How about that? o-o

Offline Terroking

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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg9134#msg9134
« Reply #6 on: December 15, 2009, 10:10:14 pm »

2 damage? really? considering EE deals 3 damage to a monster and 7 damage itself, doesn't that seem a bit underpowered? i think the creatures attack is a good idea, since the creature would attack anyway all this does is get past shields, which could be done anyway with momentum which also gives +1/+1 (unless they have dials, but no AIs do)
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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg9135#msg9135
« Reply #7 on: December 15, 2009, 10:10:14 pm »

The reason for it dealing that low of damage is because it only costs a single Death Quantum to use the ability. If you made it just "sacrifice a creature to deal damage equal to that creature's power to target creature or player" it'd have to cost more, and not have the second effect of Skeletons activating Boneyards.

Forfeit

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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg9136#msg9136
« Reply #8 on: December 15, 2009, 10:10:14 pm »

And we can make it able to target a player, too.

Offline jmizzle7

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"Bone" themed weapon? https://elementscommunity.org/forum/index.php?topic=948.msg9137#msg9137
« Reply #9 on: December 15, 2009, 10:10:14 pm »

No need to make it activate boneyard, if for no other reason that it doesn't make sense to create more skeletons by throwing one at somebody. Of course, two yards plus this card would be pretty silly. I like it.

 

blarg: