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NAME: | Winter Fairy
| ELEMENT: | Water
| COST: | 3
| TYPE: | Creature
| ATK|HP: | 1|4
| TEXT: | : Subzero - the target creature gets frostbite. When a creature shatters, Winter Fairies take 1 damage.
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| NAME: | Winter Fairy
| ELEMENT: | Water
| COST: | 3
| TYPE: | Creature
| ATK|HP: | 2|6
| TEXT: | :water : Subzero - the target creature gets frostbite. When a creature shatters, Winter Fairies take 1 damage.
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ART: | http://www.sxc.hu/photo/655255
| IDEA: | Joseph7
| NOTES: | This card introduces a new mechanic called 'subzero'. When a creature gets subzero, they get frostbite. This means that they slowly freeze to death if not warmed up. The speed at which they freeze is determined by the equation (1/2 atk) + (hp). The resulting number is called the subzero number, and decreases by 30% or 2, whichever number is greater, each turn. If the subzero number is greater than 10, the creature is unchanged. If the subzero number is 9-10, the creature will have a 30% chance to deal 30% less damage. If the subzero number is 6-8, the creature will have a 50% chance to deal 30% less damage. If the subzero number is 4-5, the creature will deal 50% less damage. If the subzero number is 3, 2, or 1, the creature will be too frozen to deal any damage. If the subzero number reaches 0, the creature shatters and dies.
The creature can be warmed up by certain cards, listed here: Adreanaline - if the number is greater than 3, the creature will be warmed. Holy Light or Luciferace will warm the creature completely. Rage Potion will warm the creature if it does not kill it.
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Tell me what you think of this card - is it too powerful? Does the mechanic make sense?