Just speedbuilt possibly strong/OP combos: Titan=override
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Choose either dims or creatures, gives you awesome defense if opp has no PC. If they do, choose which assault you want: Better burst but slower, of very fast attack and susceptible to shields.
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Mutate opp's creature, then ovveride it, opp's offense/defense is dead. Choose between your offense. Can easily put in Oty's as well, if you want a great lockdown. 2 of sofo/oty/guard/charger should give fun games
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Plenty of quanta, all you need is 1 cremation, and like 1 gas: override should give you enough. Wings can be duplicated as well, for a great defense if needed. Can also put sundials in this, wings and air tower/pend were extra slots.
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Amazing defense, and as many catapults and magios as you could wish for. Once you have catapults on field, extra just turn into armagios.
These decks just take brains to play, don't empty your hand asap, calculate out quanta. Now the question is, are they OP. I'm really not sure, but these do destroy stalls, and again, 1 card can completely ruin any OTK brought against it. Any decks that rely on combos would get destroyed, this would possibly even work against immorushes. I think it counters too much personally.
EDIT: Final deck should have light mark. First deck could fit in a couple fractals, for a 7 card conversion.