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Offline OTLTopic starter

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Re: Mother Bear | Mother Bear https://elementscommunity.org/forum/index.php?topic=40504.msg502555#msg502555
« Reply #24 on: May 23, 2012, 03:01:41 am »
Couldn't this make for a possibly OP combo w/ ball lightnings?

18 Life towers
6 Ball Lightnings
6 of these
Life mark

Wouldn't make for too bad a deck.

Wouldn't the deaths not stack here, since the opponent didn't kill the creature?  Ball lightnings die without the opponent's help.

Older versions was that any death on your side = 1 more attack. Deemed too OP though

only activated by openents killing creatures makes it situational enough that i think the ability should be passive.

was almost inclined to disagree with you here, but then I realised there really weren't that many decks that used hard CC, and those that did usually have some form of defence against mother bear anyway. Passive it is then

Offline ARTHANASIOS

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Re: Mother Bear | Mother Bear https://elementscommunity.org/forum/index.php?topic=40504.msg502611#msg502611
« Reply #25 on: May 23, 2012, 06:43:39 am »
ARTHANASIOS: I dunno, restricting it to life creatures seems too narrow. Can you provide a gamebreaking example to argue?

Oh and if you haven't noticed, I have changed the effect such that your opponent has to kill the creatures for the extra attacks to kick in (so the spark combo is no longer possible) and clarified this card's interactions with adrenaline.

I'm keeping the ability active, since I feel this card is already slightly on the strong side, so making it loboable should be enough to balance that. I could be very wrong about this though.

 The problem here is more thematic-wise than mechanic-wise. The Mother Bear represents here a type of nature's wrath combined with mother's instict to protect/avenge her children. Because of that, it is obvious why the Mother Bear would be angry if a  :life creature was killed, however why on earth should become angry if a Skeleton or a Maxwell's Deamon or a Minor Vampire of yours was killed by your opponent? It just doesn't make sense to apply to any kind of creature.
 About the effect being triggered only if the creatures are killed, yes I agree with you here. But I still think it's thematicaly akward for the bear to strike more times per turn due to wrath for an  :aether:darkness:death:entropy:gravity:time or  :fire creature. On the other hand, a :life:light:earth or  :water creature killed by your opponent seems to be a fair excuse.
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Offline NonexistentFlower

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Re: Mother Bear | Mother Bear https://elementscommunity.org/forum/index.php?topic=40504.msg502616#msg502616
« Reply #26 on: May 23, 2012, 07:14:07 am »
About the effect being triggered only if the creatures are killed, yes I agree with you here. But I still think it's thematicaly akward for the bear to strike more times per turn due to wrath for an  :aether:darkness:death:entropy:gravity:time or  :fire creature. On the other hand, a :life:light:earth or  :water creature killed by your opponent seems to be a fair excuse.
But that makes the text rather convoluted and the card slightly narrower.
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Offline OTLTopic starter

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Re: Mother Bear | Mother Bear https://elementscommunity.org/forum/index.php?topic=40504.msg502628#msg502628
« Reply #27 on: May 23, 2012, 08:01:01 am »

 The problem here is more thematic-wise than mechanic-wise. The Mother Bear represents here a type of nature's wrath combined with mother's instict to protect/avenge her children. Because of that, it is obvious why the Mother Bear would be angry if a  :life creature was killed, however why on earth should become angry if a Skeleton or a Maxwell's Deamon or a Minor Vampire of yours was killed by your opponent? It just doesn't make sense to apply to any kind of creature.
 About the effect being triggered only if the creatures are killed, yes I agree with you here. But I still think it's thematicaly akward for the bear to strike more times per turn due to wrath for an  :aether:darkness:death:entropy:gravity:time or  :fire creature. On the other hand, a :life:light:earth or  :water creature killed by your opponent seems to be a fair excuse.

At some point, thematics have to give way for mechanical sense. While it makes thematic sense that a Mother Bear would only protect her own kind, the fact that it closes many other possible combinations makes it unfeasible for me to restrict it to only life creatures

Offline NonexistentFlower

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Re: Mother Bear | Mother Bear https://elementscommunity.org/forum/index.php?topic=40504.msg502634#msg502634
« Reply #28 on: May 23, 2012, 09:39:04 am »
At some point, thematics have to give way for mechanical sense. While it makes thematic sense that a Mother Bear would only protect her own kind, the fact that it closes many other possible combinations makes it unfeasible for me to restrict it to only life creatures

In fact, I believe it would be underpowered should we restrict the types of killed creatures :V.
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Offline Pineapple

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Re: Mother Bear | Mother Bear https://elementscommunity.org/forum/index.php?topic=40504.msg502649#msg502649
« Reply #29 on: May 23, 2012, 11:00:38 am »
ARTHANASIOS: I dunno, restricting it to life creatures seems too narrow. Can you provide a gamebreaking example to argue?

Oh and if you haven't noticed, I have changed the effect such that your opponent has to kill the creatures for the extra attacks to kick in (so the spark combo is no longer possible) and clarified this card's interactions with adrenaline.

I'm keeping the ability active, since I feel this card is already slightly on the strong side, so making it loboable should be enough to balance that. I could be very wrong about this though.

 The problem here is more thematic-wise than mechanic-wise. The Mother Bear represents here a type of nature's wrath combined with mother's instict to protect/avenge her children. Because of that, it is obvious why the Mother Bear would be angry if a  :life creature was killed, however why on earth should become angry if a Skeleton or a Maxwell's Deamon or a Minor Vampire of yours was killed by your opponent? It just doesn't make sense to apply to any kind of creature.
 About the effect being triggered only if the creatures are killed, yes I agree with you here. But I still think it's thematicaly akward for the bear to strike more times per turn due to wrath for an  :aether:darkness:death:entropy:gravity:time or  :fire creature. On the other hand, a :life:light:earth or  :water creature killed by your opponent seems to be a fair excuse.

You're right, a Mother Bear would only be mad if a bear cub were destroyed. In fact, it may not even get mad if another bear it hasn't met before gets killed. Therefore, for the sake of thematics of course, this "mother" card cannot pass until it generates a Bear Cub, and this "kill-trigger" mechanic canot pass until it is only triggered by the death of the aforementioned Bear Cub (and not other Bear Cubs)!

tl;dr thematics are usually a bad counter-justification because most themes are ambiguous (and fits into the current mechanic)

Offline NonexistentFlower

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Re: Mother Bear | Mother Bear https://elementscommunity.org/forum/index.php?topic=40504.msg502662#msg502662
« Reply #30 on: May 23, 2012, 11:44:36 am »
Well put.
Group hug. It has become one word, grouphug, and we are pronouncing it groo-fug. Because there's a bloody pee aitch in the middle of it.

 

blarg: