Isn't this terribly weak against gravity because you'll be randomly hitting the durable creatures?
^ My sentiments exactly...
This card would be good at grinding down small numbers of large creatures over time or taking out high cost low HP creatures.
Against large numbers, its high cost, coupled with the limitation of only hitting a single creature makes this creature very inefficient against swarms when compared with standard mass CC (firestorm, fireshield, thunderstorm, etc)
For dealing dealing with high HP creatures, its not really that great. Particularly if there is more than one, or worse, if the opponent can heal them in some way (although I have no real problem with that effective sidebuff to angels).
Compared to most other CC, I think this card is very weak.
It is much more expensive than most CC cards, so it would take several turns of activity to make up for this fact.
E.g.
The above deals 5 damage to a chosen target for 2
This card deals 2 damage to a random target each turn for 5
....
so, assuming it survives, it will take 3 turns to exceed the raw card cost quanta efficiency.
The situation is far worse when it comes to mass CC where cards like firestorm or lightning storm will greatly outshine it.
now, the one potential benefit is that you could buff this card's ATK in order to compensate... however, given its low HP, rage potions are a no go... So there is no way for
to buff this creature without pulling from a second element.
all in all, I have to agree that this card is quite significantly UP as it stands right now.