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Offline preimageTopic starter

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Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg473787#msg473787
« on: March 24, 2012, 07:04:28 pm »
NAME:
Decimate
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
Reduce 10% of opponent's HP and quanta, and 10% of the attack power and HP of enemy creatures.
NAME:
Decimate
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
Reduce 10% of opponent's HP and quanta, and 10% of the attack power and HP of enemy creatures.
ART:
toxigen (http://www.sxc.hu/photo/617046)
IDEA:
preimage
NOTES:
10% is rounded up, so it will deal at least 1 damage to each enemy creature.

Removes invisibility.
As usual, Sanctuary prevents quantum reduction.
Damage on player's HP will not be reflected by shields.
SERIES:

Offline Drake_XIV

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg473812#msg473812
« Reply #1 on: March 24, 2012, 07:43:43 pm »
Thematically, what does lowering attack power have to do with decimation?  The name implies, at least to me, a larger scale destruction, and this card only captures 10% of that.

Offline Wizardcat

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg473817#msg473817
« Reply #2 on: March 24, 2012, 08:01:32 pm »
Thematically, what does lowering attack power have to do with decimation?  The name implies, at least to me, a larger scale destruction, and this card only captures 10% of that.
Decimate can mean 'to take a tenth of or from'.
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Offline Drake_XIV

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg473823#msg473823
« Reply #3 on: March 24, 2012, 08:11:08 pm »
Thematically, what does lowering attack power have to do with decimation?  The name implies, at least to me, a larger scale destruction, and this card only captures 10% of that.
Decimate can mean 'to take a tenth of or from'.
Ah, yes, I keep forgetting about that.  I just keep imagining a city being razed to the ground when I read "decimate."

Offline OdinVanguard

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg474094#msg474094
« Reply #4 on: March 25, 2012, 08:00:52 am »
Thematically, what does lowering attack power have to do with decimation?  The name implies, at least to me, a larger scale destruction, and this card only captures 10% of that.
Decimate can mean 'to take a tenth of or from'.
Ah, yes, I keep forgetting about that.  I just keep imagining a city being razed to the ground when I read "decimate."
That's come to be the colloquial meaning, but this card is actually pretty much dead on with the literal meaning.
The fact that it hits attack power as well makes it quite unique, so I actually really like this one.
I have 3 questions:
1) how will it interact with creatures that have negative attack power.
2) Will it be allowed to kill players / creatures that have only 1 hp left
3) Will it reduce current hp (like normal damage) or max hp (like shard of void)

My opinion would be to have it not be able to kill, but reduce max hp. Giving players access to a shard of void like effect without having to hunt down a very hard to find rare. Either way is pretty cool though.
Since 10% isn't horribly high, this should be pretty well balanced.
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Offline preimageTopic starter

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg474105#msg474105
« Reply #5 on: March 25, 2012, 08:33:48 am »
That's come to be the colloquial meaning, but this card is actually pretty much dead on with the literal meaning.
The fact that it hits attack power as well makes it quite unique, so I actually really like this one.
I have 3 questions:
1) how will it interact with creatures that have negative attack power.
2) Will it be allowed to kill players / creatures that have only 1 hp left
3) Will it reduce current hp (like normal damage) or max hp (like shard of void)

My opinion would be to have it not be able to kill, but reduce max hp. Giving players access to a shard of void like effect without having to hunt down a very hard to find rare. Either way is pretty cool though.
Since 10% isn't horribly high, this should be pretty well balanced.
1) For example, if a creature has -10 attack, then 10% of -10 is -1, so the result will be -10-(-1)=-9.
The expression 'rounding up' is somewhat ambiguous when applied on negative numbers; if we round up 10% of -9, which is -0.9, then what should be the result?
Literally, if we round up -0.9, then the result should be the smallest integer not less than the given value, so it will be 0.
However, what I originally thought of is 'rounding away from zero'; I mean, if we round 0.9 and -0.9, then it will give 1 and -1, respectively. Which one would be better?

I also originally thought that 2) Yes 3) Current HP, but reducing max HP instead sounds a very good idea, giving synergy with Shard of Void.
I should consider it, as well as not killing targets. I think that if it reduces current HP then it may be lethal, otherwise (reducing max HP) it may not.

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg474111#msg474111
« Reply #6 on: March 25, 2012, 09:02:30 am »
To be honest, i dislike the notion of percentage in cards. while useable, it just seems awkward. As for the effect itself, I can see potential, but I dislike that it removes quantum, I would prefer it if it was something along the lines of "Destroy Weapon" Or "Destroy shield". Really I don't think this card would fit very well with the current elements game, if you could argue your point I may see why i should use this instead of another card like black hole.



Offline preimageTopic starter

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=37722.msg474138#msg474138
« Reply #7 on: March 25, 2012, 12:17:56 pm »
To be honest, i dislike the notion of percentage in cards. while useable, it just seems awkward.
Probably I have focused too much on the literal theme, and I may reword it as 'reduce 1 from everything', for example.
But, 10% is more effective than the fixed value 1 when applied on larger values, and that will make the card a bit less-situational, I think.

As for the effect itself, I can see potential, but I dislike that it removes quantum, I would prefer it if it was something along the lines of "Destroy Weapon" Or "Destroy shield". Really I don't think this card would fit very well with the current elements game, if you could argue your point I may see why i should use this instead of another card like black hole.
The purpose of this card is to weaken the opponent in an overall sense, not to destoy something directly. The key part of the effects is to reduce enemy creatures' attack to slow down the opponent.
'Quantum reduction' part also serves to the slowdown, not that efficiently though.

In that sense, I am considering to modify the card to nonlethally reduce max HP, as OdinVanguard has suggested.

 

anything
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