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Offline eljoemoTopic starter

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Megalodon | Megalodon https://elementscommunity.org/forum/index.php?topic=54559.msg1137185#msg1137185
« on: May 21, 2014, 12:58:40 am »
NAME:
Megalodon
ELEMENT:
Water
COST:
6 :water
TYPE:
Creature
ATK|HP:
4|2
TEXT:
Blood Frenzy: When a creature dies, attack another random creature on the same field.
NAME:
Megalodon
ELEMENT:
Water
COST:
5 :water
TYPE:
Creature
ATK|HP:
4|2
TEXT:
Blood Frenzy: When a creature dies, attack another random creature on the same field.

ART:
None
IDEA:
eljoemo / Team WITD Brawl #3
NOTES:
Now that Brawl is officially over, I wanted to post my favourite card idea. I'm sure this is all good with the rules but if not just holla at me. On a related note, if you want me to "formally" post any other ideas I had, lemme know.

This is from Brawl 3 Round 2. The task was "Create a card that is logically (Name/Flavor) in an element but mechanically out of element."

Ntes from the submission: "Megalodon was a giant  prehistoric shark, so it fits right into water. But then the card uses  death effects, which is a mechanic not used in Water. Also, water's CC  is very stall-ish (Congeal, Squid, Flayer) as opposed to actually  killing creatures, limiting in element synergy. Megalodon deals damage  equal to its current attack. If there are multiple Megalodons, they all  attack, even if on opposite sides of the field. Cannot target immaterial  or buried creatures. Megalodon kills cannot cause a chain reaction,  even with other copies. Sharks can target other sharks on either field." I think that covers everything.

Any questions and constructive criticism welcome.
SERIES:
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Offline Torriku

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Re: Megalodon | Megalodon https://elementscommunity.org/forum/index.php?topic=54559.msg1137186#msg1137186
« Reply #1 on: May 21, 2014, 01:43:09 am »
It would be fun, though vsing if it was on oppiste side of feild you could make great synergy with  :entropy because of cat
« Last Edit: May 21, 2014, 01:45:27 am by Torriku »
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Offline OdinVanguard

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Re: Megalodon | Megalodon https://elementscommunity.org/forum/index.php?topic=54559.msg1137190#msg1137190
« Reply #2 on: May 21, 2014, 03:07:02 am »
Wow.. that could get all kinds of fugly if combined with mass CC like dessication.
The potential for mass devastation is pretty perfectly offset by the potential to backfire if one of your own creatures dies, so it works beautifully.

Death effect trigger makes me wish it had some kind of tie in with the :death element (maybe make a hybrid? it actually has a finished card back art concept: Russianspy's Card Back Art idea), but otherwise I love the card idea.
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Offline eljoemoTopic starter

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Re: Megalodon | Megalodon https://elementscommunity.org/forum/index.php?topic=54559.msg1137291#msg1137291
« Reply #3 on: May 21, 2014, 10:32:47 pm »
Wow.. that could get all kinds of fugly if combined with mass CC like dessication.
The potential for mass devastation is pretty perfectly offset by the potential to backfire if one of your own creatures dies, so it works beautifully.

Death effect trigger makes me wish it had some kind of tie in with the :death element (maybe make a hybrid? it actually has a finished card back art concept: Russianspy's Card Back Art idea), but otherwise I love the card idea.

The idea was to make something out of element so that's why it could easily be hybrid. I'd rather keep it just water though for the simple reason that whichever way you look at it, a shark is a water creature. The ability may be death related but a shark is still a water creature. If it were something like a Zombie Shark (wut) with a changed ability then yeah, I'd be with you on the Wtaer-Death hybrid. But as is I'm fairly happy this being simply a water creature.
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