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bobcamel

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Re: New Cards. My art! Check these... https://elementscommunity.org/forum/index.php?topic=1932.msg17080#msg17080
« Reply #12 on: January 12, 2010, 06:31:25 pm »
Armorlax - living, breathing Heavy Armor. And even without this, being 3/22 for 3 Earth makes it better than a Hematite Golem, 3/5 for 5 Earth, and a goody target for Adrenaline. I liked this more in the previous version, this one is a bit too strong.

Chaoterfly - Mass Lobotomize, could be useful against enemies, or in a mutant-like deck, just without Druids but with Microaboms instead to be cheap slots for abilities.

Flygon - Air/Aether/this/Dragons/Quints. Aside from that, could be kind of strong in some other cases as well... Dive is a powerful thing.

Grassodon - Costly, but... with just 50 Light, that isn't hard to get, it can be getting +10/+10 per turn? Ima so Momentum+Quint this one and cause cabbage.

Gravituria - So, now I can instantly kill off enemy creatures with this and Gravity Pull? I don't like where this is going.

Time Scorpion - 2 cards? This'd make my enemy deck out in no time.

Cerberus - Gravityless Devour? Well, at least the fact it's not specifically targeted makes it baloney.

Phase Worker - I'd put a cooldown on it instead of making it a Forever Phase Shield.

Rotten Worm - as the others specified, this'd be lethal due to the 1:1 quantum-damage ratio. You can deal like... okay, Poison is a similar thing, but...

Whaloo - 5 Water for... what's a blue pillar? But it deals one-time damage, so it's alright.

YoYoBro

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Re: New Cards. My art! Check these... https://elementscommunity.org/forum/index.php?topic=1932.msg17092#msg17092
« Reply #13 on: January 12, 2010, 06:58:21 pm »
Armorlax- It was UP before, now OP... i'll try to balance it xD
Chaoterfly- Mass lobotomize but it could lobotomize your creatures, or itself as well as the opponent's. Or it would be far OP.
Flygon-Well, that could be a nice synergy. Every duo deck has his imba combo, if you can pull it out. And air is far UP atm. So let's boost it.
Grassodon- 50 light is hard to get in a duo deck :) and with momentum AND quint AND this AND light quanta you already are using 4 elements :)
Gravituria- Gravity pull can only be applied with the card. So the creature control this cards allows isn't OP in my opinion. It's more for quick kills of heavy creatures, but it's not like many decks use dragons right now.
Time scorpion- Maybe this is OP... I should nerf it to 1
Phase Worker- No QE or immortalizing on a fragile creature means it's gonna be killed in 2-3 turns at most. If you don't carry creature control cards around, you deserve losing.
Rotten worm- I'll nerf this.
Whaloo- Water pillar.

Re: New Cards. My art! Check these... https://elementscommunity.org/forum/index.php?topic=1932.msg17120#msg17120
« Reply #14 on: January 12, 2010, 08:14:49 pm »
Haha, i had the same idea with chaoterfly, but with the random even on what creatures are hit, that's even better. And better quality here than before, good job.
As bobcamel said though, this gravituria must be changed. Maybe... add 0/3 to all your creatures with gravity pull and does 0/-3 on all ennemies creatures with gravity pull? Or... or target a creature with gravity pull and gives it 0/6 if yours, 0/-6 if ennemy's..?

YoYoBro

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Re: New Cards. My art! Check these... https://elementscommunity.org/forum/index.php?topic=1932.msg17125#msg17125
« Reply #15 on: January 12, 2010, 08:24:25 pm »
I'll nerf gravi, earth guy and rotten worm then :)

 

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