WE are the elementals. The players.
Rename and it becomes a good idea... almost. You see, it devalues practically all other creatures, who cannot match being 7/7 for 3 quanta. Cockatrices go out, Flesh Recluses...
YOU MUST BE KAELHATE TRYING TO DEVALUE VANILLA
Also, English is not my motherlanguage, and yet I don't say "comed". Look, there is a spellcheck option, use it. It can't get any easier.
We are Elementals? Where that thing is said?
I have allways figured us as wizards, or summoners, that uses their magic energy (quantums) to summon creatures to fight for them and cast spells to win their battle against other wizards...
Elementals, in most fantasy worlds, are near-mindless creatures that are just living incarnations of their element.
I don't think that players can fit well in the role of elementals when they play the game, expecially if we think about raimbow or multi-element decks (Raimbow elementals? Fire-Entropy Elementals? A Fire-Entropy wizard is way better conceptually.).
Anyway, that is just my opinion, so if it's real that we are elementals, we can just change the name of the cards as Lanidrak says and we will be ok (but i think that a game called "Elements" without "Elementals" misses something
).
P.S.: Werewolves are 6|6 with 3 quantums, and they are not restricted to mono decks, so I don't think that a 7|7 creature with the same cost and some limitations (and counter-moves like using mutations or malignant cells to put a creature of another element in the enemy table and removing the +4|+4 for all his elementals) can be all that unbalanced.
Anyway:
Nice idea Kael to have abilites like Firestrike or Stomp etc whatever the various elementals would have.
Here is my idea for a card that fits the bill for use with a mono deck as much as possible:
Normal
Upgraded
Just as a start (sorry for using your pictures The Aegis but they are still your cards)
So any thoughts on them so far?
Scyther
I really like this pillar concept... It's even more sticky to the monos theme then my idea, and the scale of power makes them stronger if you build your deck around them (exactly what I wanted, make cards that will encourage players to make decks built around a single strategy/theme and not just a mix of every good card you can get).
So, if you think that the stats of the elementals suggested by Scyter are balanced (I think they are, but I want your opinion too), I will make the 4 cards again with that stats.
Aegis