This card is actually more versatile than almost every other card in the game. The restrictions are explicitly stated; however it can be used in more decks because it is not bound by a single element. For example, the card Sky Blitz can only be used in any decks that use Air (mono Air, any element/Air duo, etc). This card can be used in any deck that uses Air, Life, OR Water mark, (mono Air/life/water, and any duo that uses any of the three element assuming it has the mark). Of course the mark is a somewhat limiting factor but the amount of decks this card will fit in outnumbers the deck any other single-element card can fit into.
I agree that this card is not very original and that the three element could use a more thematic card, but the fact is that these elements are lacking something that puts them into a lower tier than other elements. I’ve been through (almost) three wars and played this game long enough to know that some element combinations and deck archetypes have ruled the battlefield for too long and this needs to be balanced out to keep the game fresh. Decks like Discord/EQ and Bonebolt are inherently stronger than other decks and therefore are used more often, but there comes a time when you realize that the ENTIRETY of other elements cannot compete with the strength of, say, Entropy. I’ve had enough of the same decks and elements dominating others and I wanted to change this.
This card is just an attempt to balance out the game, giving PC to three subpar elements. It’s not original, it’s not creative, but it IS effective in what I’m trying to do. I will rework this idea so people will actually like it, but the point is that I’m increasingly annoyed of the game imbalance, and nothing is being done. There comes a time when fixing the game is more important than creating a card following the strict and binding rules of the community.