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Offline Drake_XIVTopic starter

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Mysterious Clockwork | Mysterious Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg484967#msg484967
« on: April 21, 2012, 04:43:31 pm »
NAME:
Mysterious Clockwork
ELEMENT:
Other
COST:
12
TYPE:
Creature
ATK|HP:
7 | 7
TEXT:
Upkeep: Drain 1 quanta from all elements.  Dies if 12 quanta is not absorbed.
:entropy : Nova
NAME:
Mysterious Clockwork
ELEMENT:
Other
COST:
15
TYPE:
Creature
ATK|HP:
8 | 8
TEXT:
Upkeep: Drain 1 quanta from all elements.  Dies if 12 quanta is not absorbed.
:entropy :entropy :entropy : Supernova

ART:

IDEA:
Drake_XIV, ZBlader
NOTES:
Finally got around to adding another card to the potential Clockwork Titan series...

Drains your quanta, not your opponent's.

Nova | Supernova adds to the possibility of generating a Singularity.

Still needs to be balanced.
SERIES:

« Last Edit: April 23, 2012, 02:51:10 am by Drake_XIV »

Offline RRQJ

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485083#msg485083
« Reply #1 on: April 21, 2012, 07:49:42 pm »
I don't think this is any good.  You have a hefty casting cost, and then a hefty upkeep.  Because of summon sickness, you can't activate it's effect on the turn it's summoned.  So right away, you're dropping 27 (36-42 for upped) quanta for this.  Then, because of the upkeep, you'll never make any net quanta back from this.  Basically this is approximately equivalent to a 27 (36-42 for upped) cost 8/8 creature.  The upped one obviously won't cut it.  The unupped probably won't either.

Offline Drake_XIVTopic starter

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485116#msg485116
« Reply #2 on: April 21, 2012, 08:42:43 pm »
Dropped costs.  You also have to consider that it only takes 4 Quantum Pillars to summon one, maybe 6 if you don't want to rely on excess Novas.

Offline furballdn

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485140#msg485140
« Reply #3 on: April 21, 2012, 09:34:56 pm »
2 novas + entropy mark = instant 8|8 stable creature.
4 quantum pillar turns + entropy mark = stable 8|8 creature.

Offline RRQJ

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485164#msg485164
« Reply #4 on: April 21, 2012, 10:23:49 pm »
Dropped costs.  You also have to consider that it only takes 4 Quantum Pillars to summon one, maybe 6 if you don't want to rely on excess Novas.

hmm, the unupped one might be sufficiently balanced now.

The upped one is still pretty bad though.  I think you'll have a hard time keeping it alive.  Lets say you play the upped one, end turn, pay upkeep, and are left with 3 :entropy quanta and nothing else.  Next turn, activate effect gain the quanta, end turn, lose the quanta you just gained.  You now have zero quanta.  Whatever towers you have and your mark will generate quanta; however, you need to hope that you gain 3 :entropy, or else you won't be able to activate the ability next turn.  Depending on the situation, you either quanta lock yourself (similar to how dissipation field would if you're not careful) or lose this.  If you get lucky and pull out 3 :entropy you might be able to pull yourself out of the loop.  In any case, the upped one is best used only after establishing good quanta gain (i.e. not good to play near the beginning).  That makes it worse than the unupped one, which has no such problem (assuming entropy mark).

Offline furballdn

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485167#msg485167
« Reply #5 on: April 21, 2012, 10:27:48 pm »
Unupped drains less quanta, and is much easier to get out, and sustain (just an :entropy mark will do), as well as having the same stats. OP much?

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485200#msg485200
« Reply #6 on: April 22, 2012, 12:32:14 am »
no, it's just that the upped one is UP.  Getting the unupped one out is comparable to getting a lava destroyer/unupped phoenix out with cremation.  And the additional cost is that you effectively have no mark, since that covers the upkeep.

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485240#msg485240
« Reply #7 on: April 22, 2012, 02:51:58 am »
Many of us would be glad to sacrifice a entropy pillar or entropy mark if it means keeping an 8|8 creature on the field. Being 8|8, it's insanely hard to kill, and it takes a lava golem 4 turns just to catch up in damage done. I never said the unupped was UP. I said it was OP.

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485289#msg485289
« Reply #8 on: April 22, 2012, 05:32:42 am »
sorry I meant lava destroyer.  Although I guess we should compare unupped cards.  Perhaps the damage/HP should be reduced a little then, but I'm still not convinced it's as OP as you make it out to be.  You need two novas to summon this, but after that though, I feel you really restricted in what else you can do.  Sure, an 8/8 creature is difficult to remove, but if you're not going to be summoning anything else very quickly, I'll just take the damage and in the mean play more cards and eventually put out more damage.

In any case, this again highlights the problem you get when making creatures that cost other quanta while nova exists.

Offline furballdn

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485291#msg485291
« Reply #9 on: April 22, 2012, 05:35:47 am »
This unupped would revolutionize quantum pillar unupped bows. With just an entropy mark, you can keep this alive, and you can get it out in turn 1 or 2 exceedingly quickly. 8|8 is sturdier and only slightly less stronger than a dragon.

Offline Drake_XIVTopic starter

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Re: Outdated Clockwork | Outdated Clockwork https://elementscommunity.org/forum/index.php?topic=39022.msg485808#msg485808
« Reply #10 on: April 23, 2012, 02:50:51 am »
Okay, nerfed unupped stats and hopefully made upped viable.  Also, name change.

 

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