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Luxus

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My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17368#msg17368
« on: January 13, 2010, 06:28:27 pm »
all of these cards can only played once per deck and the upgradet ones will lose some of their activation quantums (i thought 2 would be enough since these cards are very powerfull)

Here are some cards i have in mind. pls discuss:


Epicenter:

Cost:
12 Earth quantums
Effect:
Destroy all pillars on the field(immaterial ones too)


Judgment

Cost:
12 Light quantums
Effect:
Destroy all Creatures on the field (destroys all so immaterial ones to since ALL creatures die)


Rage of Nature

Cost:
10 Life quantums
Effect:
all creatures you control gain momentum and +3/+0 until end of turn.


Arcitc wind

cost:
14 water quantums
effect:
freeze all enemy creatures for 3 turns. (immaterial ones too since it is an global effect)


Reanimate dead

Cost:
20 Death Quantums
Effect:
reanimate all creature from your graveyard.


Humiliation

Cost:
12 Entropy Quantums
Effect:
Mutate all creatures (immaterial ones too since global effect)


Gravity Preassure

Cost:
10 gravity quantums
Effect:
destroy all creatures with less then 5 hp (immaterial ones too)


Fourth Dimension

Cost:
12 aether quantums
effect:
all creatures gain immortality (yours and opponents)


Burning land

cost:
20 Fire quantums
Effect:
Destroy all enchantments (immaterial ones too, pillars not included), deal 3 damage to all creatures (this one does not qount immaterial ones)


Lifeleech

Cost:
14 darkness quantums
effect:
All creatures your opponent controls lose 2 hp (immaterial ones too) and you get all the drained hp to your health and your opponent loses that amount (so if he has ten creatures, all of them lose 2 hp you gain 20 hp and your opponent loses 20 hp)


Wind of beginning

cost:
12 wind quantums
effect:
you and your opponent discard all cards and draw 7 new cards


Time stretch

cost:
15 time quantums
effect:
get an extra turn after this one



if you have any suggestions or improvements i would like to hear them
i have a lot of more ideas but for them i need things like using the deck or graveyard (like for ressurection) and perhaps i put new card ideas (and not so powerfull ones) in this thread.







YoYoBro

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17447#msg17447
« Reply #1 on: January 13, 2010, 08:45:44 pm »
The ideas are certainly powerful and would need a lot of balancing to prevent them being tremendously OP. My suggestions though are that you remove a momentum effect from a life card, and we don't have graveyard for your death card :)

Chromanin

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17457#msg17457
« Reply #2 on: January 13, 2010, 08:59:55 pm »
Yeah these are cool

Luxus

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17474#msg17474
« Reply #3 on: January 13, 2010, 09:53:31 pm »
The ideas are certainly powerful and would need a lot of balancing to prevent them being tremendously OP. My suggestions though are that you remove a momentum effect from a life card, and we don't have graveyard for your death card :)
i see your point but since you can play only 1 of the specific cards they wouldn't be so overpowered^^ and it wouldn't make sence to play everyone of them since they sure need a lot of quantums and the deck should really be specific for them so you can use them wisely (like a rainbow deck couldn't take the advantage of all cards since of the quantum cost and usage) and the graveyard thing is right... but a graveyard would bring a lot of new options for the game like resurrecting monsters or getting used cards back to your hand/deck

and the momentum effect would just be for one round to prevent that the card could easily be stopped by a phase shild or something similar.

i thought of these cards since you can only play them once like an last chance or killer card if used right.

bobcamel

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17487#msg17487
« Reply #4 on: January 13, 2010, 10:24:57 pm »
"Global effects" target everything on the field. Immaterial creatures cannot be targeted. So, no.

Many of those cards of yours are flawed with othergamely logic. Fix it first.

Luxus

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17500#msg17500
« Reply #5 on: January 13, 2010, 10:51:40 pm »
"Global effects" target everything on the field. Immaterial creatures cannot be targeted. So, no.

Many of those cards of yours are flawed with othergamely logic. Fix it first.
i understand what you mean but that's why i thought of these cards that can destroy "everything" that there is no real protection from these effects like "destroy all" and like i said i thought of these cards as a last chance or killer card when used right. but if the effect of destroying everything isn't practicable, they would still be great without destroying immaterial things.

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17508#msg17508
« Reply #6 on: January 13, 2010, 11:05:31 pm »
That'd play right into a firebolt deck, possibly even overpower it.
So long and thanks for all the fish!

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17575#msg17575
« Reply #7 on: January 14, 2010, 11:42:15 am »
Some effect against immortal/enchant would be good, but this idea feels a bit wrong.

YoYoBro

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17601#msg17601
« Reply #8 on: January 14, 2010, 01:51:28 pm »
"Absolute" cards aren't going to be implemented in elements any soon, I guess.

Luxus

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17634#msg17634
« Reply #9 on: January 14, 2010, 03:53:27 pm »
"Absolute" cards aren't going to be implemented in elements any soon, I guess.
that is pretty sad, because it would be great if you could handle everything like immaterial things because then there would be more ways of controling the enemy and not only playing out your monster and overrun him or hope to get a nice mutant or the right card at one time^^ there are so much possibilities in this game and i think they should be used like implenting an graveyard, discarding cards, sarching things from your deck or even use cards from your oppenents hand^^

YoYoBro

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17635#msg17635
« Reply #10 on: January 14, 2010, 03:54:34 pm »
by absolute i mean things like: destroy ALL, kill ALL, discard ALL...

Luxus

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Re: My Card ideas https://elementscommunity.org/forum/index.php?topic=2123.msg17772#msg17772
« Reply #11 on: January 14, 2010, 09:12:56 pm »
by absolute i mean things like: destroy ALL, kill ALL, discard ALL...
yes if there are going to be any at any time would be interesting^^

 

anything
blarg: