all of these cards can only played once per deck and the upgradet ones will lose some of their activation quantums (i thought 2 would be enough since these cards are very powerfull)
Here are some cards i have in mind. pls discuss:
Epicenter:
Cost:
12 Earth quantums
Effect:
Destroy all pillars on the field(immaterial ones too)
Judgment
Cost:
12 Light quantums
Effect:
Destroy all Creatures on the field (destroys all so immaterial ones to since ALL creatures die)
Rage of Nature
Cost:
10 Life quantums
Effect:
all creatures you control gain momentum and +3/+0 until end of turn.
Arcitc wind
cost:
14 water quantums
effect:
freeze all enemy creatures for 3 turns. (immaterial ones too since it is an global effect)
Reanimate dead
Cost:
20 Death Quantums
Effect:
reanimate all creature from your graveyard.
Humiliation
Cost:
12 Entropy Quantums
Effect:
Mutate all creatures (immaterial ones too since global effect)
Gravity Preassure
Cost:
10 gravity quantums
Effect:
destroy all creatures with less then 5 hp (immaterial ones too)
Fourth Dimension
Cost:
12 aether quantums
effect:
all creatures gain immortality (yours and opponents)
Burning land
cost:
20 Fire quantums
Effect:
Destroy all enchantments (immaterial ones too, pillars not included), deal 3 damage to all creatures (this one does not qount immaterial ones)
Lifeleech
Cost:
14 darkness quantums
effect:
All creatures your opponent controls lose 2 hp (immaterial ones too) and you get all the drained hp to your health and your opponent loses that amount (so if he has ten creatures, all of them lose 2 hp you gain 20 hp and your opponent loses 20 hp)
Wind of beginning
cost:
12 wind quantums
effect:
you and your opponent discard all cards and draw 7 new cards
Time stretch
cost:
15 time quantums
effect:
get an extra turn after this one
if you have any suggestions or improvements i would like to hear them
i have a lot of more ideas but for them i need things like using the deck or graveyard (like for ressurection) and perhaps i put new card ideas (and not so powerfull ones) in this thread.