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ScytherLoL

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Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31263#msg31263
« on: March 02, 2010, 01:41:06 am »
So I was playing in my Dark Deck and having some fun when a whole bunch of creatures got spammed on me. I wondered about this and ran out of Drain Life and Liquid Shadow way too fast. So I made this.

Is basically the opposite to Angel/Archangel and is designed to inflict direct damage on an opponents creatures.

Thankyou

Fallen Angel/Fallen Archangel


So any thoughts, critique or explanation, criticism, clarification etc please feel free to let me know.

Yours

Scyther

icybraker

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31269#msg31269
« Reply #1 on: March 02, 2010, 01:47:40 am »
Interesting idea, but I think it's a bit overpowered. Direct damage is only dealt as of now by Owl's Eye, and it's 2 :air for 3 damage (not to mention that the card is a weapon, which means only 1 of it at a time unless Animated, and it's also a rare card). Although I like the idea, I'd also like a different ability - perhaps it drains 1 HP from the target creature and heals you of 1 HP?

Keep up the great inspiring work, Scyther.

assassim

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31273#msg31273
« Reply #2 on: March 02, 2010, 01:51:01 am »
It's actually ok if you think about it, a oty instant kills any creature for just 1  :gravity, the only restriction being the oty's health. This on the other hand costs 3 :darkness but doesn't guarantee a kill. Like it!

ScytherLoL

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31274#msg31274
« Reply #3 on: March 02, 2010, 01:51:28 am »
Yes you are right about the one card being able to target being Owls Eye, I was going for the opposite of heal so didn't want to really have it return any Hp to me, the Vamps do enough of that already in Dark. Also the reason I choose 3 :darkness for 2 damage on the Normal and 3 :darkness for 3 Damage on the Upgrade was beacuse of making it more costly than Owls Eye.

I could change the card to make it less targetable, ie less than X Hp or something like that. Also I have considered making the Upgrade still cost 3 :darkness for 2 Damage. The other way is to make it more than X Hp thus it can't kill a creature just bring it down to 1 Hp or something like that.

The other way I had tossed up was duality, Dark to Summon, Death to Curse or vice versa that could change the scenario a bit as it make it less useful in a mono and then you have to ensure you have the right mark or pillar combo to make it work.

Thanks for your support.

Scyther

TheMadEvil

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31367#msg31367
« Reply #4 on: March 02, 2010, 06:43:24 am »
I disagree on the damage dealing card issue...we also have infection cards - Parasite and ...umm...the sacrifice one...(looked it up...Virus)  These not only deal damage, they deal -consistent- damage that is stackable.

List of creature kill cards:
Creatures: Otyugh, Maxwell's Demon, Fallen Elf (possibly), Virus, Parasite, Toadfish, Red Nymph, Scarab

Spells: Chaos Seed (possibly), Mutation (possibly), Aflatoxin (with a drawback), Gravity Pull, Fire Bolt, Ice Bolt, Rain of Fire, Rage Potion, Holy Light, Thunderstorm, Drain Life, Lightning

Permanents: Fire Shield, Owl's Eye, Unstable Gas (more of a spell, though - one time use)

Just a reminder, Direct Damage is not the only way to kill creatures, try thinking outside of the box...
While Elements is -very heavily- based on creatures, it also has a variety of ways to get rid of them, even with the limited card pool it has.

Basically, I don't think this card is too OP, there are MANY ways to kill it...Oty eats unupped every time, Elite Oty eats upped as second creature every time. Adding quint makes it harder, but adding quint to Oty makes it just as good, if not better: MUCH cheaper ability, cheaper CC, higher health, quicker kill as turns go by. An Oty can eat most dragons after 3 turns, meaning they are gone after one attack...this card gives them at least 2, up to 4-5 for Golden.
Yes, it's powerful, but that is one thing this game needs...I only think the p/h (is that good for power/health, like p/t for mtg?) should be a little lower. IMO (I'm sure Zanz has his own opinions, I'm just voicing my own opinions here), for the way Elements is set up, smaller creatures are needed, or else ways to dispose of larger creatures (maybe some kind of 'Destroy target creature with attack >6 or health >6 or whatever...hey, card idea...lol). One thing I really miss is weenie rush, which is so far impossible in Elements because of lack of cards (Rainbow could do it but is way too unreliable quantally [is that a word?] for it to work reliably - reliably [just wanted to say that {and I like brackets, in case you didn't notice} ] ).
k, it's late, I'm tired and loopy. I'll be back to discuss, but I like the card, keep up the good work and awesome artwork.

bobcamel

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31438#msg31438
« Reply #5 on: March 02, 2010, 01:55:07 pm »
I think the base one is fine, but the upgraded one should cost more like 9. It resists a base Elite Otyugh, cannot be Paradoxed, deals 3 creature damage... The base one deals just two, what is pretty alright.

ScytherLoL

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31549#msg31549
« Reply #6 on: March 02, 2010, 07:51:55 pm »
Yeah I would agree at least 8 but 9 is looking good for it.

Thanks for all the feedback.

Scyther

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31550#msg31550
« Reply #7 on: March 02, 2010, 07:57:47 pm »
I would make this rare like arctic squid.

ScytherLoL

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Re: Fallen Angel https://elementscommunity.org/forum/index.php?topic=3515.msg31558#msg31558
« Reply #8 on: March 02, 2010, 08:15:05 pm »
Thats a good idea, I think each element needs some Rare cards but they don't have to be over the top. (I think at the moment the only main play rares are Arctic Squid and Miracle, not counting Nymphs or Weapons, but correct me if I am wrong)

Thanks

Scyther

 

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