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Offline foofatronTopic starter

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Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1112673#msg1112673
« on: November 30, 2013, 03:14:03 am »
NAME:
Sticky Goo
ELEMENT:
Life
COST:
4 :life
TYPE:
Creature
ATK|HP:
2 | 4
TEXT:
Residue:  Your opponent's permanents may not work.
NAME:
Tenacious Goo
ELEMENT:
Life
COST:
3 :life
TYPE:
Creature
ATK|HP:
3 | 6
TEXT:
Residue:  Your opponent's permanents may not work.

ART:

IDEA:
Foofatron
NOTES:
Reverse Permafrost Shield, except it lasts for one turn.
30% chance to freeze a random permanent, targets. Stacks.
SERIES:

« Last Edit: November 30, 2013, 04:43:00 pm by foofatron »

Offline skyironsword

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1112724#msg1112724
« Reply #1 on: November 30, 2013, 03:15:23 pm »
Interesting idea, but a bit too complicated.

Offline foofatronTopic starter

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1112735#msg1112735
« Reply #2 on: November 30, 2013, 03:45:08 pm »
It's like permafrost shield, 30% chance to "freeze". Its only one turn because ideally you would play adrenaline, giving it multiple shots. It stacks because the effect is per creature.

Any suggestion for simplifying it then?

Offline skyironsword

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1112742#msg1112742
« Reply #3 on: November 30, 2013, 04:11:52 pm »
Yeah, just make it disable a permanent on play for like three turns or something...

Offline OdinVanguard

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1113028#msg1113028
« Reply #4 on: December 02, 2013, 10:23:09 pm »
Maybe: "Has a 30% chance to freeze one random enemy permanent each turn."
Although, freezing is typically water's domain so you may want to go with
"Has a 30% chance to delay one random enemy permanent for 3 turns each turn." instead.

The downside to this is that the mechanics for delaying stacks of permanents are not well defined and can have some serious impacts on balancing.
Shuting down an entire stack is certainly the most obvious and straightforward mechanic. However, in the case of pillars, this becomes an extremely potent form of quanta denial. It would rival or even exceed earthquakes.

In any event, you would need to describe how this will be implemented if a stack gets picked. Fitting that description on a card can be a tricky thing.

Could be a very fun card once you get it all sorted out though.
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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1113057#msg1113057
« Reply #5 on: December 03, 2013, 01:24:43 am »
so this and mitosis would make it an infinite earthquake, not to mention delaying weapons and things like hourglass, unstable gas, sundial...
seems balanced though because ironically creature rush beats it.

Offline foofatronTopic starter

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1113060#msg1113060
« Reply #6 on: December 03, 2013, 01:42:11 am »
I guess I didn't explain the card well. It's effect activates at the end of the turn, when the creature attacks (damage or no damage), not on summon. Permafrost activates when creatures attack it, this activates when it attacks the opponent.

My main combo was this + adrenaline, maybe mitosis if you wanted to, but I feel that owuld be slow. I wanted this to be a good addition to the life rush, as it has 3 attack and a low cost.

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1113083#msg1113083
« Reply #7 on: December 03, 2013, 05:27:52 am »
Fractalled army of goo = the opponent is pretty done... Hmmm... When it comes to quanta it's the same thing with devtal, so...
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Offline foofatronTopic starter

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1113084#msg1113084
« Reply #8 on: December 03, 2013, 05:38:09 am »
However, each has a 30% chance, and if they have other permanents it will be even less likely to touch them. Also costs one more and doesn't touch current quanta supply.

I was thinking of exempting pillars from it's effect, or do a 1 turn immobilization.

« Last Edit: December 03, 2013, 05:40:58 am by foofatron »

Offline Submachine

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Re: Sticky Goo | Tenacious Goo https://elementscommunity.org/forum/index.php?topic=52673.msg1113097#msg1113097
« Reply #9 on: December 03, 2013, 11:05:23 am »
Tenacious... Goo... Hmm


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