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Offline bucky1andonlyTopic starter

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Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg146836#msg146836
« on: August 26, 2010, 03:18:13 pm »
NAME:
Monument of Entropy
ELEMENT:
Entropy  :entropy
COST:
1
TYPE:
Permanent
ATK|HP:
n/a
CARD TEXT:
Each turn  :entropy :entropy is produced.
NAME:
Monument of Entropy
ELEMENT:
Entropy  :entropy
COST:
0
TYPE:
Permanent
ATK|HP:
n/a
CARD TEXT:
Each turn  :entropy :entropy is produced.
ART:
n/a
IDEA:
Bucky1andonly
NOTES:
Each element has it's own monument.
SERIES:
n/a
Obviously I need a better picture, and to create more monuments for other elements I think is not needed.  Each element would have their own monument, which is a permanent, not like a pillar/tower/pendulum, so they do not stack, and would be limited to 6 per deck.  I did entropy because it was first on the list  :P




Offline bored_ninja777

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg146838#msg146838
« Reply #1 on: August 26, 2010, 03:22:09 pm »
quick note for ya.. do not put n/a in any of the text parts for the table. just leave them blank. and dont put the  :entropy in the element part. :) save u some time later if curators look at it.
i do like this idea. it makes it so it cant be destroyed by quicksand etc. maybe raise cost a little though. to play a permanent that makes 2  :entropy :entropy a turn for free is little much if ppl run towers + pendulums as is you'd be making lots more for free. 
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Offline bucky1andonlyTopic starter

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg146841#msg146841
« Reply #2 on: August 26, 2010, 03:24:07 pm »
well, limit is 6, and it's not like the produce 2 when first played.  If a person decided to not use pillars and just these, they could easily be screwed over too

Offline bored_ninja777

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg146844#msg146844
« Reply #3 on: August 26, 2010, 03:26:02 pm »
well, limit is 6, and it's not like the produce 2 when first played.  If a person decided to not use pillars and just these, they could easily be screwed over too
yea i get that. im not saying make them expensive.. just maybe up it 1 or 2.
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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg146868#msg146868
« Reply #4 on: August 26, 2010, 04:10:29 pm »
Make unupped cost 2 and upped cost 1 at the LEAST.

Offline bored_ninja777

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg146869#msg146869
« Reply #5 on: August 26, 2010, 04:12:27 pm »
Make unupped cost 2 and upped cost 1 at the LEAST.
pretty much what i was thinking.
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Offline bucky1andonlyTopic starter

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg147326#msg147326
« Reply #6 on: August 27, 2010, 03:11:09 pm »
Instead of just saying for the costs to increase, explain why.  Because here is the argument before you even explain.

My way.
You play an unupped monument for 1 quanta, you get 2 quanta at the end of the turn, total gain is only 1.  But no initial benefit.
You play an upgraded monument for free, you get 2 quanta at the end of the turn.  No initial benefit.

Your way.
You play an unupped monument for 2 quanta, you get 2 at the end of the turn, no gain at all.  No initial benefit.
You play an upgraded monument for 1 quanta, you get 2 at the end of the turn, total gain is 1.  No initial benefit.

So, making the costs 1 higher than what they are, why would anyone want to use this card if it was ever made.
But I'd like some sort of explanation before I go and alter the card.

Hade5

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg147330#msg147330
« Reply #7 on: August 27, 2010, 03:24:00 pm »
Why would anyone want to use this card if it was ever made.
But I'd like some sort of explanation before I go and alter the card.
Even with an increased cost, it's a single card that produced 2 per turn.
It has great advantages in this simple fact.
-> Increase the density of quanta producers in the deck.
-> Increase the diversity of quantas producers.

You could produce  :entropy :entropy :entropy :entropy per turn with 2 or 3 cards instead of four.
Imagine a deck that packs 12 pillars actually. You could make it 6/6 and have a better production, even more resitant to pillar/permanent haste.

I'm not saying that your costs are wrong. Just that even with higher ones, it could be usefull and played.
I love the idea btw.

Offline karis

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg147332#msg147332
« Reply #8 on: August 27, 2010, 03:27:27 pm »
So, making the costs 1 higher than what they are, why would anyone want to use this card if it was ever made.
But I'd like some sort of explanation before I go and alter the card.
are this thng can use only 1 turn?  huh?   you talk like it can stay in your field only one turn and then it dissappear from your field?   ^-^

Offline bored_ninja777

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg147339#msg147339
« Reply #9 on: August 27, 2010, 03:40:27 pm »
if u have 6 of these on the field.. for the cost of 2.. and ti makes 2.. yes it is no benefit that turn.. but subsequent turns.. ur making 2 per card.. so 12.. which is 12 + every turn.. dragons galore. infinite  dissapation shield
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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg147340#msg147340
« Reply #10 on: August 27, 2010, 03:42:27 pm »
I agree, it should have a cost.
In any case, if the cost is free, the cost area should just be left blank, so you should edit the card 1 way or another.
Instead of just saying for the costs to increase, explain why.  Because here is the argument before you even explain.

My way.
You play an unupped monument for 1 quanta, you get 2 quanta at the end of the turn, total gain is only 1.  But no initial benefit.
You play an upgraded monument for free, you get 2 quanta at the end of the turn.  No initial benefit.

Your way.
You play an unupped monument for 2 quanta, you get 2 at the end of the turn, no gain at all.  No initial benefit.
You play an upgraded monument for 1 quanta, you get 2 at the end of the turn, total gain is 1.  No initial benefit.

So, making the costs 1 higher than what they are, why would anyone want to use this card if it was ever made.
But I'd like some sort of explanation before I go and alter the card.

This is better than towers for plenty of decks.
Towers give you 1 initial and then 1 at the end of the turn.
This means 2 on the first turn ONLY and 1 on every turn after that.
The monument gives 2 quanta per turn, which after 2 turns is better than towers.
A cost of 1 would be better, to balance their usage.

Offline bucky1andonlyTopic starter

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Re: Monument of .....|Monument of ...... https://elementscommunity.org/forum/index.php?topic=11892.msg147345#msg147345
« Reply #11 on: August 27, 2010, 03:56:32 pm »
Quote
In any case, if the cost is free, the cost area should just be left blank, so you should edit the card 1 way or another.
tried that, it still had the quanta symbol, and i didnt want to confuse anyone into thinking the cost was still 1, and i know there would be people confused about it

 

blarg: