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Offline ShrinkTopic starter

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Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430474#msg430474
« on: November 25, 2011, 12:02:21 pm »
NAME:
Mix-Up
ELEMENT:
Entropy
COST:
4 :entropy
TYPE:
Spell
ATK|HP:
TEXT:
All opponent's creatures' attack and health are swapped for one turn.
NAME:
Mix-Up
ELEMENT:
Entropy
COST:
3 :entropy
TYPE:
Spell
ATK|HP:
TEXT:
All opponent's creatures' attack and health are swapped for one turn.
ART:
IDEA:
srm359
NOTES:
Only the opponent's creatures are affected by this card.
There will be no flying titan madness.

When using Parallel Universe, the "pre-Mix-Up" creature is copied.

Example: Lava Golem (5|1)
-Mix-Up used (1|5)
-PU used (copied is 5|1)


EDIT: Mix-Up creates a passive ability lasting one turn.

The attack and health switch back after the opponent has finished attacking.

Opponent's strategy if Mix-Up is ever used on them:
-Increase health using Plate Armor (when the attack and health switch back, the attack will be higher)

SERIES:
Doctor Death

Ekki

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430483#msg430483
« Reply #1 on: November 25, 2011, 12:34:04 pm »
Only the opponent's creatures are affected by this card.
There will be no flying titan madness.
And this is why I love this idea.

Offline oblivion1212

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430501#msg430501
« Reply #2 on: November 25, 2011, 02:09:56 pm »
Only the opponent's creatures are affected by this card.
There will be no flying titan madness.
suddenly, enemy flying titan + this + TU 2x.. u mad? XD

maybe some specifications, say, weapons are unaffected? or something of the like?

awesome :entropy antimatter counter vs. :gravity / :earth you got there.. :D

Offline ShrinkTopic starter

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430505#msg430505
« Reply #3 on: November 25, 2011, 02:16:42 pm »
Only the opponent's creatures are affected by this card.
There will be no flying titan madness.
suddenly, enemy flying titan + this + TU 2x.. u mad? XD

maybe some specifications, say, weapons are unaffected? or something of the like?

awesome :entropy antimatter counter vs. :gravity / :earth you got there.. :D
Woof jeez totally forgot about TU... Would it be better that the creature is not able to be targeted for the turn it's affected?
Doctor Death

Offline oblivion1212

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430511#msg430511
« Reply #4 on: November 25, 2011, 02:24:40 pm »
Only the opponent's creatures are affected by this card.
There will be no flying titan madness.
suddenly, enemy flying titan + this + TU 2x.. u mad? XD

maybe some specifications, say, weapons are unaffected? or something of the like?

awesome :entropy antimatter counter vs. :gravity / :earth you got there.. :D
Woof jeez totally forgot about TU... Would it be better that the creature is not able to be targeted for the turn it's affected?
that (temporary immortality), or just make TU copy the original creature so you can get still rid of :gravity fractalmargio with just 1 :fire RoF (but then coding stuff might cause this to change dive as well)

i think both could work  ^-^ ^-^

Ekki

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430517#msg430517
« Reply #5 on: November 25, 2011, 02:35:47 pm »
suddenly, enemy flying titan + this + TU 2x.. u mad? XD
Well, Flying Titans aren't THAT common, and it would be a... Lots-of-cards combo, and taking in account that you'd have to survive your enemie's attack before that (unless you OTK him/her) I guess it's balanced. Not to mention there isn't any Flying Titan FG, so no exploit other than Flying Titan nerf (although without TU, it's a Flying Titan buff).

maybe some specifications, say, weapons are unaffected? or something of the like?
Woof jeez totally forgot about TU... Would it be better that the creature is not able to be targeted for the turn it's affected?
No reason to do that, your opponent can just avoid flying his Titan if he sees you have an :entropy mark. Also, you need a big combo for a 0TK, otherwise you'd be taking 50 damage yourself.

awesome :entropy antimatter counter vs. :gravity / :earth you got there.. :D
I wonder what would happen when an AM'd creature gets mixed up, or if an already mixed up creature gets AM'd... I suppose it dies once its hp is negative. Also, what about 0 atk creatures? They die when mixed up or after attacking?

Last thing now, I suppose TU'd mixed up creatures get un-mixed up after attacking.
I mean, your enemy has a 5|3 Frog, you use Mix Up, now it's 3|5. You have excess :aether quanta so you TU that useless frog, now you have a 3|5 frog, but it will go back to 5|3 next turn??
Also, do the un-mix up happen right after the attack? I think it should.

Offline ShrinkTopic starter

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430518#msg430518
« Reply #6 on: November 25, 2011, 02:37:22 pm »
Only the opponent's creatures are affected by this card.
There will be no flying titan madness.
suddenly, enemy flying titan + this + TU 2x.. u mad? XD

maybe some specifications, say, weapons are unaffected? or something of the like?

awesome :entropy antimatter counter vs. :gravity / :earth you got there.. :D
Woof jeez totally forgot about TU... Would it be better that the creature is not able to be targeted for the turn it's affected?
that (temporary immortality), or just make TU copy the original creature so you can get still rid of :gravity fractalmargio with just 1 :fire RoF (but then coding stuff might cause this to change dive as well)

i think both could work  ^-^ ^-^
Modified the topic to appreciate your suggestion.
Doctor Death

Offline oblivion1212

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430523#msg430523
« Reply #7 on: November 25, 2011, 02:54:23 pm »
suddenly, enemy flying titan + this + TU 2x.. u mad? XD
Well, Flying Titans aren't THAT common, and it would be a... Lots-of-cards combo, and taking in account that you'd have to survive your enemie's attack before that (unless you OTK him/her) I guess it's balanced. Not to mention there isn't any Flying Titan FG, so no exploit other than Flying Titan nerf (although without TU, it's a Flying Titan buff).
 ;) ;)
not necessarily flying titans per se, but it's probable that whenever you face :gravity , chances are, the'll be using armagio's and dragons, which is pretty close to 50hp (20 difference? can't get any closer than that innately)

Only the opponent's creatures are affected by this card.
There will be no flying titan madness.
suddenly, enemy flying titan + this + TU 2x.. u mad? XD

maybe some specifications, say, weapons are unaffected? or something of the like?

awesome :entropy antimatter counter vs. :gravity / :earth you got there.. :D
Woof jeez totally forgot about TU... Would it be better that the creature is not able to be targeted for the turn it's affected?
that (temporary immortality), or just make TU copy the original creature so you can get still rid of :gravity fractalmargio with just 1 :fire RoF (but then coding stuff might cause this to change dive as well)

i think both could work  ^-^ ^-^
Modified the topic to appreciate your suggestion.
"-PU used (copied is 1|1)" <<fix to 5|1 (original version of mixed-up creature)

:) :) :) :)

Ekki

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430524#msg430524
« Reply #8 on: November 25, 2011, 03:02:24 pm »
Huh, hate when I write a wall of text to find that you answered me :P
suddenly, enemy flying titan + this + TU 2x.. u mad? XD
Well, Flying Titans aren't THAT common, and it would be a... Lots-of-cards combo, and taking in account that you'd have to survive your enemie's attack before that (unless you OTK him/her) I guess it's balanced. Not to mention there isn't any Flying Titan FG, so no exploit other than Flying Titan nerf (although without TU, it's a Flying Titan buff).
 ;) ;)
not necessarily flying titans per se, but it's probable that whenever you face :gravity , chances are, the'll be using armagio's and dragons, which is pretty close to 50hp (20 difference? can't get any closer than that innately)
Huh, don't like that modification. I still think it's useless. TU makes an EXACT copy of the creature. If modifying an in-game card just so that another isn't OP (this isn't the case) was the way, Fractal would have a wall of side-notes.
About the :gravity isuue, you'd be facing a 30 attack creature, and doing a 0TK while TU'ing a 30 attack creature is even harder, not to mention the increase in the combo (from 3 cards to 5 cards, from ~17 total quanta to ~31). I guess with that 28 :aether you could have fractalled a lot of RoL's to become untouchable with Hope, just to mention something.
Well, it would be sort of a nerf/buff to :gravity , I don't fully like the idea, but I still think the card is balanced... And as it depends of your opponent, I guess you can hold an Armagio in your hand if you see your opponent is running a :entropy / :aether deck...

BTW, what about skills? I think "mixed up" should be a one-turn passive ability, so that it can't be Lobo'd, and it isn't just mass Lobo...

Offline ShrinkTopic starter

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430564#msg430564
« Reply #9 on: November 25, 2011, 04:24:04 pm »
I'm still trying to think out this TU problem. Overall, this card seems more balanced if it is not able to copy the switched creature. Hopefully I can get some more feedback from others on the forums.
Doctor Death

Offline Naesala

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430569#msg430569
« Reply #10 on: November 25, 2011, 04:28:58 pm »
I think the stats should maintain and not switch back when TU'd. Just my input
Your favorite Hotyugh

Ekki

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Re: Mix-Up | Mix-Up https://elementscommunity.org/forum/index.php?topic=34110.msg430580#msg430580
« Reply #11 on: November 25, 2011, 04:44:30 pm »
I'm still trying to think out this TU problem.
I still think this is not a real problem...

Now the questions...
BTW, what about skills? I think "mixed up" should be a one-turn passive ability, so that it can't be Lobo'd, and it isn't just mass Lobo...
I suppose TU'd mixed up creatures get un-mixed up after attacking.
I mean, your enemy has a 5|3 Frog, you use Mix Up, now it's 3|5. You have excess :aether quanta so you TU that useless frog, now you have a 3|5 frog, but it will go back to 5|3 next turn??
Also, do the un-mix up happen right after the attack? I think it should.

 

blarg: