*Author

Wisemage

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44917#msg44917
« Reply #12 on: March 28, 2010, 10:55:03 pm »
simple fix for titan, doesnt work on flying weapon.  Maybe, doesnt work if creatures defense is X higher than its attack.

Oooh Muffin

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg44930#msg44930
« Reply #13 on: March 28, 2010, 11:51:58 pm »
simple fix for titan, doesnt work on flying weapon.  Maybe, doesnt work if creatures defense is X higher than its attack.
Flying weapons are creatures, so they should be treated the same, the other solution should work

Yin Yang

Description

Well found the image I designed on my computer and thought that could fit in with a card, however, I have no idea what the card could do. If you have any idea sjust post them and when I have one I'll add it to the card and then put it in my first post.

Image


Yin and yang are the balance between everything, light and dark, good/evil, cold and heat. I was thinking buffing two opposite elements, the one of your mark and the opposite or it could effect quanta in a way.

miniwally

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45106#msg45106
« Reply #14 on: March 29, 2010, 02:56:03 pm »
simple fix for titan, doesnt work on flying weapon.  Maybe, doesnt work if creatures defense is X higher than its attack.
Flying weapons are creatures, so they should be treated the same, the other solution should work

Yin Yang

Description

Well found the image I designed on my computer and thought that could fit in with a card, however, I have no idea what the card could do. If you have any idea sjust post them and when I have one I'll add it to the card and then put it in my first post.

Image


Yin and yang are the balance between everything, light and dark, good/evil, cold and heat. I was thinking buffing two opposite elements, the one of your mark and the opposite or it could effect quanta in a way.
Ehat about it averaging out your attack and defense? just an idea as this is balance but a different kind of balance to what you're on about.

Oooh Muffin

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45154#msg45154
« Reply #15 on: March 29, 2010, 04:50:30 pm »
simple fix for titan, doesnt work on flying weapon.  Maybe, doesnt work if creatures defense is X higher than its attack.
Flying weapons are creatures, so they should be treated the same, the other solution should work

Yin Yang

Description

Well found the image I designed on my computer and thought that could fit in with a card, however, I have no idea what the card could do. If you have any idea sjust post them and when I have one I'll add it to the card and then put it in my first post.

Image


Yin and yang are the balance between everything, light and dark, good/evil, cold and heat. I was thinking buffing two opposite elements, the one of your mark and the opposite or it could effect quanta in a way.
Ehat about it averaging out your attack and defense? just an idea as this is balance but a different kind of balance to what you're on about.
I haven't been here for that long, but you get the problem with the titan xD and I don't think it will be that useful. Personally I think balancing your quanta would be good. Helping rainbow and duo decks in a way. Make it a permanent, at the end of each turn balance quanta between two opposite elements. So if you have a lot of light quanta you will turn some light quanta into darknesss quanta.

And again, not been here too long :p

miniwally

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45212#msg45212
« Reply #16 on: March 29, 2010, 07:24:24 pm »
Well it seems like we're in an agreement that it needs to balance something. I'm not sure about quantums cause many rainbow decks use more quantums in one and if we're ona bout balancing all quantums It won't really help duo-decks.

Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45246#msg45246
« Reply #17 on: March 29, 2010, 08:36:58 pm »
Combinations? Like use Evolution. It dies. Use Rebirth. Does it come back upgraded or unupgraded?

Deedle

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45267#msg45267
« Reply #18 on: March 29, 2010, 09:52:47 pm »
Field Freeze/Congeal and Assassin are OP.

Wisemage

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45316#msg45316
« Reply #19 on: March 30, 2010, 12:32:01 am »
Combinations? Like use Evolution. It dies. Use Rebirth. Does it come back upgraded or unupgraded?
Unupgraded, word work like rewinding a mutant i would think.

Oooh Muffin

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45595#msg45595
« Reply #20 on: March 30, 2010, 04:12:39 pm »
Field Freeze/Congeal and Assassin are OP.
Assasin OP? really? Why?

Field Freeze/Congeal I can understand,
but dimensional shield does the same, (only beeing able to be destroyed or stolen)
But I see your point

miniwally

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45664#msg45664
« Reply #21 on: March 30, 2010, 05:43:51 pm »
Field Freeze/Congeal and Assassin are OP.
The general consensus seems to be that assassin is actually underpowered but I'm thinking of reducing playing cost to 6  :darkness and the effect to +1/+1

lunter

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45718#msg45718
« Reply #22 on: March 30, 2010, 07:43:41 pm »
yes assasins are OP in a way an UPin other way they cost too much, but except dragons it can almost target everything, so i would suggest +1/+1 cost 7

Oooh Muffin

  • Guest
Re: Miniwally's Card Ideas https://elementscommunity.org/forum/index.php?topic=4504.msg45735#msg45735
« Reply #23 on: March 30, 2010, 08:34:48 pm »
are there so many low damage creatures used in decks now? it has only 2 health to begin with, making it an easy kill, but yeah it should grow a bit slower
good thinking  :)

 

anything
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