I will try and cut down on the lines.
They would put the card in the deck, because they know that both possibilities are sometimes useful. This however, does not guarantee that at every moment, both effects would be useful. However, if you consider the chimera example, it can become clear that you don't always have equal utility for both effects.
Let me use the example of a card that is already in the game. Mutation. You don't put mutation in your deck because you have a use for every possible outcome of the mutation. You have it because you know that *some* of its possible effects are likely to be useful.
I bet if you were to try and calculate your average, taking into account the cost of creating every possible mutant, stats and abilities included, you would find that the average is more than what is written on the card. However, mutation is balanced, because you don't always need every outcome, and thus certain outcomes are more or less worthless during the true calculation.