Use the upped one twice and my opponents QT produce one quanta each. Problem?
You mean this applies to all numbers in the description of the card?
It would buff pillars ... (or is this a mass spell, working work on both sides). Also, wouldn't your dissipation shield absorb 4 damage per 2 quanta?
I think the pillar part would work out if this only affected 1 pillar on the stack (i.e. it would move the top pillar off the stack and into a new stack of its own)
Messing with dissipation shield is certainly an interesting concept.
-So two things to consider there:
-- would giving the +1 damage absorbed per
make it imbalanced? (At a cost of 5
and 1 extra card to do so...)
---May be a little OP but probably not horribly so
--Would giving the upped version +1 damage absorbed per
be imbalanced
---This is a bigger problem since you could double, triple, or even quadruple its efficiency (owch!)
Other uses to consider
-Buff weapon damage or debuff enemy weapon damage (probably no issues there, maybe even a little UP)
-Buff or debuff shield damage reduction up to a max of 5 or min of 1 (powerful, but very costly in terms of quanta and cards)
-Extend sundial (rather expensive way to do this, so probably ok)
-Buff procrastination / turtle shield (again, expensive but could be very potent as well)
-Cloak (probably too expensive to be useful, same with Dim. Shield and wings)
-Nightfall / Eclipse (Effectively like adding 1/2 card to stack)
-Unstable gas: bigger boom but probably not worth the cost
-Sanctuary: +1 healing … cheaper to just add more sanctuaries
-Farenheit: Improve quanta to damage ration up to 5 fold. (probably OP)
-Fireshield: Improve damage output up to 5 fold. (also potentially OP)
-Empathic Bond: Effectively just increases max per deck. (potent, but not likely OP)
-Shard of gratitude: Increase efficiency by up to 67% not too useful
-Bonewall: Could greatly increase generation rate (not sure on this)