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Offline killsdazombiesTopic starter

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MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48393#msg48393
« on: April 04, 2010, 07:21:38 pm »
there have been meny difrent sets of creatures, birds for instance. here are some mechs.
 :aether
lightning mech. 10 aether
5/1. ability. generate a spark each turn. free
shock mech. 10 aether
6/1. ability. generate a ball lightning per turn. free
just a creature spam :D

 :air
winged mech. 10 air
3/5. ability. shockwave. pay 1 hp and 5 air to cast shock wave.
flying mech. 10 air
2/8. ability. shockwave. pay 1 hp and 4 air to cast shock wave.
meant for creature control combined with heal cards or a ffq to heal this you can have massive creature control

 :darkness
shade mech. 10 darkness
0/10. ability. drain life. pay 4 darkness to cast drain life. (healing goes to shade)
shadow mech. 10 darkness
0/10. ability. drain life. pay 5 darkness to cast drain life. (healing goes to player)

 :death
soul mech. 10 death
3/6. ability. boneyard. every time a creature dies 1 skeletons are generated.
soul eater mech. 10 death
4/7 ability. graveyard. every time a creature dies 2 skeletons are generated.

 :earth
digger mech. 10 earth
1/7. ability. burrow target creature. 1 earth
dig mech. 10 earth
1/10. burrow target creature. free
meant for non mono earth decks

 :entropy
walking chaos mech. 10 entropy
5/5. chaos seed target creature. 3 entropy
nova chaos mech. 10 entropy.
2/8. chaos power target creature. 3 entropy
well just a good entropy card

 :fire
immolation mech 10 fire
5/1. immolation target creature. free (destroys creature no ash or anything)
cremation mech 10 fire
4/7. cremate target creature free (destroy creature no ash or anything)

 :gravity
charger mech. 10 gravity
4/6. give target creature momentum. 4 gravity
rusher mech. 10 gravity
6/6. give target creature momentum. 4 gravity

 :life
healer mech 10 life
0/6. heal player for 10 hp. cost 1 hp.
Great healer mech 10 life
0/8. heal player for 10 hp. cost 1 hp.

 :light
Lightbringer mech 10 light
3/N. N= number of mechs on the field.  generates 1 light each turn
Lightmaker mech 10 light
A/N. A= number of mechs on field. N=number of mechs on field. generates 1 light each turn

 :time
hatcher mech. 10 time
4/4. hatch target creature. 5 time
hatched mech. 10 time
5/5. elite hatch target creature. 5 time

 :water
frozen mech. 10 water
7/3. icebolt target creature. 4 ice.
frost mech. 10 water
6/5. icebolt target creature. 3 ice


I dont think i have anything else..... but they probobly are OP but right now I dont care, lol any suggestions on downgrading/upgrading them please write just dont say

"OMGSPOPUSUCKATCARDMAKING."

TheDarkAzura

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48395#msg48395
« Reply #1 on: April 04, 2010, 07:26:47 pm »
Most of them are not balanced.

I don't think that momentum on a stick is approved.

Darkness is OP

Earth is completely useless

Entropy could be OP

Life is UP

Light is UP

Offline yaladilae

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48398#msg48398
« Reply #2 on: April 04, 2010, 07:32:54 pm »
winged mech is sooooooooooooooo UP

death is very OP
fire is very OP
gravity is also very OP

Offline killsdazombiesTopic starter

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48410#msg48410
« Reply #3 on: April 04, 2010, 08:12:48 pm »
winged mech is sooooooooooooooo UP

death is very OP
fire is very OP
gravity is also very OP
Most of them are not balanced.

I don't think that momentum on a stick is approved.

Darkness is OP

Earth is completely useless

Entropy could be OP

Life is UP

Light is UP
can you at least post suggestions to upgrade them, I would rather here how to help 1 card then "OMGOPCARDNOOB"

icybraker

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48489#msg48489
« Reply #4 on: April 05, 2010, 12:26:14 am »
Lightning Mech: Combine with Condor, Bonewall, and Graveyard. It's OP.

Winged Mech: Quite expensive, but powerful. I guess it's finely balanced.

Meh... meh... I'm looking at the rest of them and most of them are very expensive. For example, the Death Mech costs twice as much as Graveyard, although the upgraded version looks better. Frozen Mech is very expensive to operate. Et cetera, et cetera.

TheDarkAzura

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48496#msg48496
« Reply #5 on: April 05, 2010, 12:34:53 am »
There are just too much people coming in with loads of ideas.

We gotta concentrate on the potable ones.

IMO, this would not make a breakthrough.

Same for the Wands, I don't know why people are that much interested.  :-\

Offline Glitch

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48502#msg48502
« Reply #6 on: April 05, 2010, 12:41:26 am »
Fire Mech + Phoenix = Infinite Mana loop.  This is generally frowned upon in the element with Fahrenheit.

Offline killsdazombiesTopic starter

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48512#msg48512
« Reply #7 on: April 05, 2010, 12:48:24 am »
Fire Mech + Phoenix = Infinite Mana loop.  This is generally frowned upon in the element with Fahrenheit.
hmmm your right, its ment for creatures like asheater, so ummmmm ill update it.

There are just too much people coming in with loads of ideas.

We gotta concentrate on the potable ones.

IMO, this would not make a breakthrough.

Same for the Wands, I don't know why people are that much interested.  :-\
just dont post here if you have nothing to say OK?? if your just gunna say oh this thread sucks then just dont post here......  >:D

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48588#msg48588
« Reply #8 on: April 05, 2010, 03:02:55 am »
killsdazombies, are you trying to imitate my speech patterns? Looking at your sentences I keep seeing myself, albeit with more grammar and spelling mistakes.

And given the name "mech", I can't help but to think that you somehow copied your ideas from the Elemental Golems set I posted yesterday; especially the upgraded version of my Chaos Golem was called Chaos Mech. But, as I always say, there is no such thing as stealing ideas because it might just be a coincidence.

Just a general comment to all your ideas: don't make extremely expensive and powerful cards all the time.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline killsdazombiesTopic starter

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Re: MECH SET https://elementscommunity.org/forum/index.php?topic=4885.msg48590#msg48590
« Reply #9 on: April 05, 2010, 03:08:55 am »
killsdazombies, are you trying to imitate my speech patterns? Looking at your sentences I keep seeing myself, albeit with more grammar and spelling mistakes.

And given the name "mech", I can't help but to think that you somehow copied your ideas from the Elemental Golems set I posted yesterday; especially the upgraded version of my Chaos Golem was called Chaos Mech. But, as I always say, there is no such thing as stealing ideas because it might just be a coincidence.

Just a general comment to all your ideas: don't make extremely expensive and powerful cards all the time.
to be honest i only skimmed your golem thing and LAWL same name is pretty funny do you want me to change it or something and your cards in general inspired me to make a bunch of different cards (written on a notepad somewhere) and these are the ones that i need help balancing so i would like any help.

 

blarg: