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Offline OldTrees

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Re: Massive Orb | Gravity Orb https://elementscommunity.org/forum/index.php?topic=36321.msg467025#msg467025
« Reply #24 on: March 04, 2012, 03:17:25 am »
For 3 :gravity + 1 card
+
1 :gravity per turn for a 2|8
2 :gravity per turn for a 4|6
3 :gravity per turn for a 6|4
4 :gravity per turn for a 8|2
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline moomoose

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Re: Massive Orb | Gravity Orb https://elementscommunity.org/forum/index.php?topic=36321.msg468538#msg468538
« Reply #25 on: March 07, 2012, 09:38:39 pm »
so if im reading this right, the massive orb would be the best cc mechanism in the entire game, given you have sufficient quantities of :gravity to kill all of your opponents creatures?
moose dont say moo.

Offline mesaprotector

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Re: Massive Orb | Gravity Orb https://elementscommunity.org/forum/index.php?topic=36321.msg468540#msg468540
« Reply #26 on: March 07, 2012, 09:55:12 pm »
To be honest, I really liked the original one better, and no moomoose it's not ripping off your idea if it wasn't intentional.
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Offline eaglgenes101Topic starter

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Re: Massive Orb | Gravity Orb https://elementscommunity.org/forum/index.php?topic=36321.msg468638#msg468638
« Reply #27 on: March 08, 2012, 03:08:20 am »
The upped will receive a nerfstick as soon as I get to the card maker.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

 

anything
blarg: