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Offline AnonymousRevivalTopic starter

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Lunarkinesis|Lunarkinesis (2nd Version) https://elementscommunity.org/forum/index.php?topic=12465.msg157058#msg157058
« Reply #12 on: September 12, 2010, 07:48:22 am »
NAME:
Lunarkinesis
ELEMENT:
Darkness
COST:
10 :darkness
TYPE:
Spell
ATK|HP:
None
TEXT:
All your cards played are face down. Only you can see them.
NAME:
Lunarkinesis
ELEMENT:
Darkness
COST:
9 :darkness
TYPE:
Spell
ATK|HP:
None
TEXT:
All your cards played are face down. Only you can see them.
ART:
indiareport.com
IDEA:
Anonymous
NOTES:
None
SERIES:
Soon
Ignotum venit retro vivere. :aether :light

Offline AnonymousRevivalTopic starter

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Re: Lunarkinesis|Lunarkinesis (2nd Version) https://elementscommunity.org/forum/index.php?topic=12465.msg157065#msg157065
« Reply #13 on: September 12, 2010, 08:07:48 am »
Note that this can illuminate your opponent (e.g. do not know which card to target).
Ignotum venit retro vivere. :aether :light

ayoth

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Re: Lunarkinesis|Lunarkinesis (2nd Version) https://elementscommunity.org/forum/index.php?topic=12465.msg157067#msg157067
« Reply #14 on: September 12, 2010, 08:12:15 am »
This is OP, change quanta cost to ~11-12... Upped ~10-11. But otherwise, good idea.

PhantomFox

  • Guest
Re: Lunarkinesis|Lunarkinesis (2nd Version) https://elementscommunity.org/forum/index.php?topic=12465.msg157315#msg157315
« Reply #15 on: September 12, 2010, 07:01:07 pm »
I'm assuming targeting works as normal, in that only valid targets are highlighted.

Offline bored_ninja777

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Re: Lunarkinesis|Lunarkinesis (2nd Version) https://elementscommunity.org/forum/index.php?topic=12465.msg157349#msg157349
« Reply #16 on: September 12, 2010, 07:49:45 pm »
it is pretty strong but a much better idea than b4. i would say maybe give it a timer? lasts X turns.
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Offline AnonymousRevivalTopic starter

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Re: Lunarkinesis|Lunarkinesis (2nd Version) https://elementscommunity.org/forum/index.php?topic=12465.msg157660#msg157660
« Reply #17 on: September 13, 2010, 03:57:17 am »
Fine, how about 5 turns, seems fair enough. After all, the opponent may not target creatures all the time.
Ignotum venit retro vivere. :aether :light

 

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